Welcome Guest [Log In] [Register]
(!) This board is no longer active please join us in the new '07 CWC: http://w11.zetaboards.com/cwc2007/

Poll Only
What do you think of this idea? (Below)
I fully AGREE with this idea 16 (64%)
I fully DISAGREE with this idea 5 (20%)
I DISAGREE with parts of this in which i will post below 4 (16%)
I have a better idea which i will post below 0 (0%)
Total Votes: 25
Idea 2
Topic Started: August 21 2010, 02:21 PM (361 Views)
Songs
Member Avatar
Leader

Idea quoted from nates thread...

Quote:
 
Pid (player ID - assigned on log in) priority affecting way too much. Before the whole pid system, IP address priority never affected half the things it does now. Someone with a better pid than you is capable of walking straight through a barricade you just placed, while someone with a worse pid gets stuck on it, I am not talking one square away either, they walk straight through it from like 10 squares away at the time you placed it. With IP this was never an issue, everyone got stuck on the barricade. Additionally, pid affects your casting distance, it is possible to cast on someone almost out of sight on the minimap if you have pid priority over them, and if you don't, you can't even come close to casting that far, it is more like 10 or 20 squares behind that.

Please take a look at the differences in coding and remedy these issues (my guess is it is somehow related to the intentional delays placed on things because RT5 is "too fast") my reasoning behind that is because as far as game logic is concerned, the player is ahead of where they appear to be, and that seems like it could be the whole problem here, it isn't just in castle wars that there are problems like this. (The concept of pid is better than IP in my opinion, but with all these problems, I actually liked IP better, even though I had an undivisible most of the time (really low priority) I'm not asking for IP back.
Edited by Songs, August 21 2010, 02:46 PM.

My TS: ts.firesongs.co.uk:9170
My Youtube: http://www.youtube.com/user/F1R3S0NG5

Posted Image
Here for BurstNet High Quality Server Services
Offline Profile Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Feedback · Next Topic »
Poll Only

Recently active topics:Topic starters: