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| Debellator Castes and their powers | |
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| Tweet Topic Started: Feb 12 2009, 08:51 AM (23 Views) | |
| KaigenHenshi | Feb 12 2009, 08:51 AM Post #1 |
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The Castes The Debellator culture is consisted of three primary castes. Proeliator Caste: The Proeliator caste is a caste of the Debellator primary warriors and space pilots. Militaristic in the most extreme way they are almost completely devoid of emotion or pity for their enemies, always seeking to prove their glory on the battlefield. This caste is composed of men and women. Veneficium Caste: The Veneficium caste is one filled with mystics and telepaths. Due to their extra pair of chromosomes the Debellator are capable of unlocking the dormant psychic powers deep within their minds. However despite this affinity telepaths are still very few among the Debellator. However despite their lacking in numbers they are still an extremely powerful caste composed of capable warriors who can not only main their enemy with sword and gun but with their minds as well. Capable of manifesting the psychic energies of the universe around them they are capable of throwing whole units of enemy soldiers into the air or attacking their consciousness, crumbling their minds and driving them insane. Religio Caste: The Religio caste is the most elite and mysterious of the three castes. Direct descendants of the legendary Grand Marshal Pius Maximus Pelegius and his Proeliator they are the strongest of their kind. Towering warriors it is not uncommon for them to stand over seven feet tall with broad shoulders and muscled bodies, even making them more dangerous there is a high concentration of psychics within this caste. It is believed that those psychics within the Religio are of the most direct and noble bloodlines belonging to Grand Marshal Pius Maximus Pelegius. This caste is also the only one allowed to pilot the powerful Machera battle suits, massive war machines capable of laying waste to entire worlds in a single fell swoop. Caste Specific Powers and Abilities The Proeliator Powers Increased Senses: Through genetic enhancements the Proeliator have become exceedingly effective in their senses, with vision easily better than that of humans and hearing that would stand on par with the wild cats of earth, the Proeliator are effective hunters and warriors. Proeliator Strength: Even in the regards of Debellator, the Proeliator are the most physically powerful in brute strength. Capable of ripping steel doors from their mounts and even breaking through concrete walls they are extremely powerful beings, a truly difficult, if not suicidal being to fight hand to hand. The Religio Powers Divine Bloodline: Due to their direct bloodline from the great Pius Pelegius and his Proeliator the Religio are capable of magnificent feats that not even the typical Debellator can accomplish. Wielding a massive strength beyond that of even the Proeliator. They are also capable of something beyond the comprehension of most, a high-speed regeneration. So long as the injury does not destroy any vital organs they are capable of a complete regeneration within 7 posts (specific to the player). Psychics: There are some psychics residing within the Religio caste. Trained by the Veneficium they are often among some of the most powerful and cherished of their kind, being praised that their psychic powers stem from their noble heritage. All Veneficium psychic powers are available to a Religio psychic unless stated otherwise. (Note on Religio Psychics: Religio Psychics are capable of knowing no more than two powers) Machera Pilots: Blessed with the holy armored suits known as Machera the Religio are the only of the Debellator who hold the right and prowess to pilot these massive mechanized frames. Veneficium (Note on Veneficium Psychics: Veneficium psychics can know no more than three powers.) Psychic Nova: A power specific to the few psychics of both the Religio and Veneficium castes they are capable of drawing in the psychic energies of the universe over a time of 5 action posts (specific to the player). Once they’ve gathered all of the energy required they release it in a massive blast of psychic energies. The blast radius is 10ft in diameter and crushes both the psych of those caught in the blast but also of breaking bones and causing bodily injury. Units encased in a sealed armor suit are immune to the psych attack but remain vulnerable to the physical harm. Psychic Spear: Through great study of the mind the Veneficium have become masters in attacking the minds of their enemies. After charging their powers for 2 action posts (Specific to the Player) the Veneficium psychic is capable of shooting a spear from their palm, made completely of the psychic energies of the universe the spear is capable of piercing most light to medium armors and skewering flesh. Psychic Thrust: The most commonly mastered ability among psychics, Psychic Thrust is a basic attack. By charging the power instantaneously the individual psychic is capable of throwing a single target back several feet, potentially harming them. Telekinetic Apocalypse: The most powerful psychic attack ever developed this great power is useable only by the most well versed and studied Veneficium members, showing their superiority to the Religio in terms of psychic power. Through extreme force of will, the controlling psychic is able to will universe itself to their whim. By reaching out and accelerating the particles in the air, causing a massive explosion with a blast radius of 30ft (9.14 meters) destroying anything in the blast radius that is not protected by some high level barrier system. Takes 7 posts before being used (player specific) Mental Cloaking: By forcing the surrounding light and environment to their will, the psychic is capable of forming a light refraction cloak around his body, capable of concealing him. However, this ability is nullified the moment the user walks, runs, or attacks with a weapon, as their concentration is broken. (2 posts to charge before use) |
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