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- [Songs of Distant Earth] The Hitchhiker's Guide to the Universe
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| [Songs of Distant Earth] The Hitchhiker's Guide to the Universe; The known universe, planets, galaxies, races, and factions. | |
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| Tweet Topic Started: Feb 8 2009, 09:30 PM (368 Views) | |
| TFE Magnus | Feb 8 2009, 09:30 PM Post #1 |
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The universe is a scary and vast place, full of a variety of different planets, with bizarre races in them and even more bizarre factions. This is a short digital guidebook to the known universe, as such, it is possible of growth and change. We stand now at the turning point between two eras. Behind us is a past to which we can never return ... The coming of the rocket brought to an end a million years of isolation ... the childhood of our race was over and history as we know it began. The Known Universe Galaxies Solar Systems System Alpha System Scorpius System Libra System Gemini System Zeta Races Factions Jobs |
| [RPGData:30|1|30|30|15|15|27|11|Fire Sword|Warrior Armor|Necromancer|0|None|None|0|0|0|0|None|1|None|The Klu Klux Klan] | |
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| TFE Magnus | Feb 8 2009, 09:33 PM Post #2 |
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Galaxies The Milky Way Galaxy Systems: Alpha Libra Galaxy Information: |
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| TFE Magnus | Feb 8 2009, 09:33 PM Post #3 |
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Solar Systems System Alpha Star: The Sun Star Spectra: G System Spacial Information: "The first solar system", dubbed rather arrogantly by the various human races, the home of the human race and Earth. It is full of a variety of planets, eight prominent ones and a rather nasty asteroid belt between them, as well as a variety of distant dwarf planets. Prominent Planets: Mercury Venus Earth Mars Jupiter Saturn Uranus Neptune System Scorpius Star: Mardonius Star Spectra: G System Spacial Information: Scorpius is a notable system because of its remarkable similarity to System Alpha or the human solar system. Its star Mardonius is the same general type as the Sun and it also possesses a great deal of terrestrial planets with diverse and interesting. Generally it contains temperate planets with water often in liquid and vapor form, though this may differ in the areas of the coldzone and hotzone. It also has a variety of humanoid species, including actual human species forced to flee because of the diaspora from Earth. Prominent Planets: Aether Des Grotou Acosta Pius Tellus System Libra Star: Vion Star Spectra: B System Spacial Information: -Ghityu – A wormhole that formed close to the Class B star, Vion. It is extremely large, being the size of the hotzone planet known as Earth, as is designated by the extremely large gas clouds and thermal signatures it releases. It is unknown where it leads too, but the first, and only, expedition team sent in has not returned communication. -Libra’s Scales – An odd phenomena that has occurred in the solar system, Libra’s Scales is a pair of large meteors, one also being enveloped in what can only be a cosmic storm. It is unknown where they first came from, though some scientist have debated that they came from Ghityu. Prominent Planets: Dread Tempest Thanatos System Gemini Star: Castor & Pollox Star Spectra: B & A System Spacial Information: A notable binary system with two stars whose planet's orbits are extremely odd in that they sometimes loop a figure 8 around the two stars, though they never venture from the edge of the very small biozone. Gemini in a clearing in the center of a large nebula and has a handful of notable planets, most of them being harsh gas giants with strange atmospheres and environments. Prominent Planets: Home Ovian Spectral Ethereal Galgamek System Zeta Star: Isis Star Spectra: M System Spacial Information: A system with a rather weak star and numerous clouds of interfering gas and asteroid belts, lending itself to a system of planets that are generally quite cold and devoid of life, many ice planets and rough lands with hard inhospitable conditions existing here. Zeta has a number of bizarre and dangerous spacial anomalies that are still being studied by scientists of various civilizations, overall it is the least hospitable of the known systems. Prominent Planets: Necropolis Asgard Hutnick |
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| TFE Magnus | Feb 8 2009, 09:34 PM Post #4 |
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System Alpha Planet Mercury ![]() Spoiler: click to toggle Class B, Hotzone Planet Facts: Mercury is the innermost and smallest planet in the Solar System, orbiting the Sun once every 88 days. The orbit of Mercury has the highest eccentricity of all the Solar System planets, and it has the smallest axial tilt. It completes three rotations about the axis for every two orbits. Still far too uninhabitable by man, the planet is host to an orbiting extraterrestrial space station of unknown origin known only as the Monolith. No one knows the origins or race governing this artificial body orbiting Mercury, though it is obviously from a civilization hardy enough to survive so close to the Sun. Number of Moons: 1 Name of Moons: The Monolith, artificial moon/space station. World Map: ![]() Number of Continents: One City Names: None Planet Capital: None Planet’s Indigenous Race(s): Unknown Race Description: Unknown. The only current knowledge regarding the Monolith and its civilization are the images of what appear to be metallic robotic sentries. Venusian scientists believe that these are not the main race, rather simple artificial guards. ![]() Race History: Unknown Government: Unknown Government Leaders, Positions: Unknown Religion(s): Unknown Religion Description: Unknown Religious Leaders, Positions: Unknown Trades and Industries: None Technological Class: The Monolith seems to possess a high technological level of civilization, though its exact origins and the race controlling it remain unknown. Advanced – Open to the Galactic community, Plenty of Fold-Capable Ships Planet Venus ![]() Spoiler: click to toggle Class M, Biozone Planet Facts: Venus is the second-closest planet to the Sun, orbiting it every 224.7 Earth days. The planet is named after Venus, the Roman goddess of love. It is the brightest natural object in the night sky, except for the Moon, reaching an apparent magnitude of −4.6. Because Venus is an inferior planet from Earth, it never appears to venture far from the Sun: its elongation reaches a maximum of 47.8°. Venus reaches its maximum brightness shortly before sunrise or shortly after sunset, for which reason it is often called the Morning Star or the Evening Star. After the diaspora of humanity across the universe, Venus was established as a major galactic hub, terraformed to make it inhabitable to terrestrial creatures such as humans and forced into atmospheric adaptation so others could inhabit it like a second Earth. Surface conditions outside the floating artificial cities made inside the atmosphere of Venus remain tricky. The atmospheric pressure on the surface is also at least ninety times greater than on Earth, which is equivalent to the pressure experienced under a kilometer of water. Because of this most intelligent life tends to congregate along the floating cities of the Venusian atmosphere. Number of Moons: 0 Name of Moons: N/A World Map: ![]() Number of Continents: Eight City Names: Elysium Taniturn Espectrun Des Planet Capital: Elysium, the main floating hub of Venus. ![]() Planet’s Indigenous Race(s): Homo Sapien Elysium Race Description: Humans mostly resembling those originally from Earth, though with some gradually predominant genetic and artificial differences and upgrades. Homo Sapien Elysium believe themselves above normal humans, as they are a race with significant artificially compensated upgrades and genetic systems that lend them abilities that some would consider superhuman. Venusians are arrogant and generally covered in cybernetic implants, considering themselves the true heirs to human civilization across the universe. Race History: Originating from humans fleeing the chaos on Earth, the humanoids of Venus began as simple humans terrified and spread about. However they soon seized control of major corporate entities and technological bodies, whatever remnants remained from the utter destruction of Earth. Venusians soon became the dominant power and hope for Earth, augmenting themselves with artificial cybernetics and making themselves "above human". So arrogant were they that they dubbed themselves a new species beyond Homo Sapien. Homo Sapien Elysium. Government: The Galactic Council, the main human governing body in the First Solar System and the commanding body in charge of the Galactic Fleet and the UHS (United Human States) Magellan. Despite seemingly being the main hope for human civilization in the spread out galaxies, it is an arrogant and moody body capable of unpredictable legislative decisions based on greed and personal drive. Galactic Marine ![]() Government Leaders, Positions: Prime Senatorial Mistress Lucesia Honora, Head of the Galactic Council ![]() General Titus Strang, Head of the Galactic Fleet ![]() Religion(s): Unitarianism Religion Description: Unitarianism as a theology is the belief in the single personality of God, in contrast to the doctrine of the Trinity (three persons in one God). It is the philosophy upon which the modern Unitarian movement was based, and, according to its proponents, is the original form of Christianity. Unitarian Christians believe in the teachings of Jesus Christ, as found in the New Testament and other early Christian writings, and hold him up as an exemplar. Adhering to strict monotheism, they maintain that Jesus was a great man and a prophet of God, perhaps even a supernatural being, but not God himself. Unitarians believe in the moral authority, but not necessarily the divinity, of Jesus. Their theology is thus distinguishable from the theology of Catholic, Orthodox, Anglican, mainline Protestant, and other Christian denominations which hold the Trinity doctrine as a core belief. Religious Leaders, Positions: High Unitarian Priest Judacai Titanus ![]() Trades and Industries: Sulfuric acid, terraforming companies Technological Class: The Venusians consider themselves the height of human technology and civilization, and can certainly back it up with their abilities. Advanced – Open to the Galactic community, Plenty of Fold-Capable Ships Planet Earth ![]() Spoiler: click to toggle Class N/Hotzone Planet Facts: Earth's color from space is a grim fiery red and gray, remnants of its nuclear winter and eternal ruin. Similarly, its weather is utterly untenable, severely cold weather and reduced sunlight for a period of months or years caused by the detonation of large numbers of nuclear weapons. No tourist destinations or important land formations remain any longer. Number of Moons: 1 Name of Moons: The Moon World Map: ![]() Number of Continents: Seven City Names: A number of notable ruins of world capitals, now no longer worthy of habitation. ![]() Planet Capital: None Planet’s Indigenous Race(s): Formerly human Race Description: N/A Race History: N/A Government: Long destroyed Government Leaders, Positions: N/A Religion(s): God is dead and the world is burning. Religion Description: N/A Religious Leaders, Positions: N/A Trades and Industries: Fire and death Technological Class: Restricted – Closed to the Galactic community, No Fold-Capable Ships, Galactic community is forbidden to interact with them. Planet Mars ![]() Spoiler: click to toggle Class K/Hotzone Planet Facts: Mars is the fourth planet from the Sun in the Solar System. The planet is named after Mars, the Roman god of war. It is also referred to as the "Red Planet" because of its reddish appearance, due to iron oxide prevalent on its surface. Mars is a terrestrial planet with a thin atmosphere, having surface features reminiscent both of the impact craters of the Moon and the volcanoes, valleys, deserts and polar ice caps of Earth. However it is a rough planet, with terrible winds, deserts, and heat. Terraforming by human civilizations has been minimal and only scattered colonies roughing it out on their own have managed to truly survive. Part of the failure of a full-fledged Martian colony is in the Venusian intent to keep Mars limited and powerless in a series of "peace-keeping operations" by the Galactic Fleet and Council of Venus which were really merely operations intended to slaughter Martian colonists and keep Mars as sparsely inhabited as possible. Venus sees the idea of Mars as a heir to Earth in the First Solar System as a significant threat and considers the colonists of Mars, Homo Sapien Polemon as an inferior strain of humanoid race. Number of Moons: 2 Name of Moons: Phobos Deimos World Map: ![]() Number of Continents: One City Names: Algos Planet Capital: Algos, the only real collected settlement of human colonists that could be considered a city, though by size it's nothing more than a mere village wracked by war from the technologically advanced Venusians and their atmospheric bombs and laser weapons. ![]() Planet’s Indigenous Race(s): Homo Sapien Polemon Race Description: Much like the humans of Venus, the human colonists of Mars have been separated and advanced for so long that they have become a separate branch of human. Far physically stronger than the extinct humans of Earth and the humans of Venus, the Homo Sapien Polemon make up for their lack of technological advancement and collective unity by having fierce superhuman strength and agility as a result of centuries roughing it out in the tough Martian environment. Race History: In the great human diaspora from Earth, many colonists fled to terraformed Venus, but those mainly consisted of those rich enough to afford such passage. Most of the wretched poor and workers of Earth who couldn't afford such luxuries could only flee to planets such as Mars, full of rough mineral mines and back-breaking work. Government: The Central Committee of the Communist Party of Mars, the dispersed but loyal governmental body of Mars. Essentially a collection of stubborn socialist Martian intellectuals and workers banded together against what they see as class oppression from Venus and other planets trying to take advantage of the hard work of Martian colonists. Martian Soldier/Miner ![]() Government Leaders, Positions: Supreme Premier Joseph Raine ![]() Religion(s): Antitheism Religion Description: Antitheism is active opposition to theism. The etymological root of the word comes from the Greek 'anti-' and 'theismos'. The term has had a range of applications; in secular contexts, it typically refers to direct opposition to belief in any deity, while in a theism context, it sometimes refers to opposition to a specific god or gods. It is a militant opposition to organized religion and the concept of gods. Religious Leaders, Positions: Grand Premier Mikel Danson ![]() Trades and Industries: Iron, Martian spice, various minerals. Technological Class: Developing – Open to the Galactic community, Few Fold-Capable Ships Planet Jupiter ![]() Spoiler: click to toggle Class I/Coldzone Planet Facts: Jupiter is the fifth planet from the Sun and the largest planet within the Solar System. It is two and a half times as massive as all of the other planets in our Solar System combined. Jupiter is classified as a gas giant, along with Saturn, Uranus and Neptune. Together, these four planets are sometimes referred to as the Jovian planets.The planet Jupiter is primarily composed of hydrogen with a small proportion of helium; it may also have a rocky core of heavier elements under high pressure. Because of its rapid rotation, Jupiter's shape is that of an oblate spheroid (it possesses a slight but noticeable bulge around the equator). The outer atmosphere is visibly segregated into several bands at different latitudes, resulting in turbulence and storms along their interacting boundaries. A prominent result is the Great Red Spot, a giant storm that is known to have existed since at least the 17th century. Surrounding the planet is a faint planetary ring system and a powerful magnetosphere. There are also at least 63 moons, including the four large moons called the Galilean moons that were first discovered by Galileo Galilei in 1610. Ganymede, the largest of these moons, has a diameter greater than that of the planet Mercury. Jupiter is completely and utterly uninhabitable by intelligent sentient life, or so most think as alien life forms and human colonists find the planet utterly unable to support life or be terraformed. However, unbeknownst to most intelligent civilizations, a massive water-based life form is growing within Jupiter, growing sentient and possessing a slowly becoming self-aware mind. There is only a small amount of water in the atmosphere and any possible solid surface deep within Jupiter would be under extraordinary pressures Number of Moons: Over 63, with four dominant. Name of Moons: Io Europa Ganymede Callisto World Map: ![]() Number of Continents: None City Names: None Planet Capital: None Planet’s Indigenous Race(s): Vulcanoid Race Description: Not as much a race as a single entity spread across Jupiter's massive burning atmosphere. It is a water-based life form spread out and self-aware across Jupiter's many swirling swarms, effectively rendering the planet itself nearly self-aware. Because of this those that enter Jupiter, satellite or ship, rarely make it inside in one piece. The entity termed a "Vulcanoid" seems to possess the ability to shift the atmospheric storms of Jupiter into temporarily solid forms signifying its appearance. Eerily enough, the most common form seems to be humanoid, a testament to the early ill-fated human colonial missions to Jupiter. ![]() Race History: Supposedly created within Jupiter's eternally brewing storms, the Vulcanoid seems to be self-aware but possesses no apparent goals other than the immediate destruction of any alien objects entering Jupiter's atmosphere. Arrogant Venusian missions to Jupiter and attacks on the "creature of Jupiter" have proved utterly fruitless and extremely costly. Government: None Government Leaders, Positions: None Religion(s): None Religion Description: None Religious Leaders, Positions: None Trades and Industries: None Technological Class: Restricted – Closed to the Galactic community, No Fold-Capable Ships, Galactic community is forbidden to interact with them. Planet Saturn ![]() Spoiler: click to toggle Class J/Coldzone Planet Facts: Saturn is the sixth planet from the Sun and the second largest planet in the Solar System, after Jupiter. Saturn, along with Jupiter, Uranus and Neptune, is classified as a gas giant. Together, these four planets are sometimes referred to as the Jovian planets, where Jovian is the adjectival form of Jupiter. Saturn is named after the Roman god Saturnus (that became the namesake of Saturday), equated to the Greek Kronos (the Titan father of Zeus) the Babylonian Ninurta and to the Hindu Shani. Saturn's symbol represents the god's sickle The planet Saturn is composed of hydrogen, with small proportions of helium and trace elements The interior consists of a small core of rock and ice, surrounded by a thick layer of metallic hydrogen and a gaseous outer layer. The outer atmosphere is generally bland in appearance, although long-lived features can appear. Wind speeds on Saturn can reach 1800 km/h, significantly faster than those on Jupiter. Saturn has a planetary magnetic field intermediate in strength between that of Earth and the more powerful field around Jupiter. While Saturn itself was far too uninhabitable to adapt or terraform for colonization by humanity, many of its moons were found to be inhabitable and even possess forms of water. Because of this, the orbit and moons of Saturn are home to the fierce Meihazu criminal syndicate, a group of space pirates and traders who prey on and rob intergalactic freighters and business, reviled enemies of the dictatorial Venusians and hard-working Martians. Number of Moons: Over 60, with a number of particularly notable ones, most pirate-infested. Name of Moons: Titan Enceladus Rhea Iapetus Mimas World Map: ![]() Number of Continents: None City Names: Gondar Planet Capital: Gondar, the main hub of the Meihazu Syndicate actually located on the Saturnine moon of Titan. Planet’s Indigenous Race(s): Homo Sapien Archiprata Race Description: The most war-like of the specialized human races, they lend themselves to criminal enterprises, mercenary organizations, war, and especially piracy. Considered half-breeds by many because of the genetic signs of their intermingling and sexual reproduction with non-human alien life, they are a mixed and motley bunch and extremely prone to anger and impulsive behavior. They are also quite dexterous and lend themselves to fighting and piloting. Race History: Part of the human diaspora migrating across the galaxies, this particular subset were those forced to rough it out on the distant planets and moons of the solar system, growing strong, bitter, and war-like, if they could survive. They soon grew into groups of brigands and warlords. Government: A collective of chaotic and loosely spread criminal syndicates and pirate organizations on Saturn's moons, led by the dominant Meihazu Syndicate. Space Pirate ![]() Government Leaders, Positions: Boss Kenji Meihazu, Leader of the Meihazu Crime Syndicate ![]() Religion(s): Avarice Religion Description: Greed is the self-serving desire for the pursuit of money, wealth, power, food, or other possessions, especially when this denies the same goods to others. The pirates and traders of Homo Sapien Archiprata and Saturn worship only valuables, currency, and precious minerals. Religious Leaders, Positions: Asuka Meihazu, Head Accountant of the Meihazu Crime Syndicate ![]() Trades and Industries: Iron, gold, water, stolen goods, spice, various minerals. Technological Class: Developing – Open to the Galactic community, Few Fold-Capable Ships Planet Uranus ![]() Spoiler: click to toggle Class J/Coldzone Planet Facts: Uranus is the seventh planet from the Sun and the third-largest and fourth most massive planet in the Solar System. It is named after the ancient Greek deity of the sky (Uranus, Οὐρανός), the father of Kronos (Saturn) and grandfather of Zeus (Jupiter). Uranus is similar in composition to Neptune, and both have different compositions from those of the larger gas giants Jupiter and Saturn. As such, astronomers sometimes place them in a separate category, the "ice giants". Uranus's atmosphere, while similar to Jupiter's and Saturn's in being composed primarily of hydrogen and helium, contains a higher proportion of "ices" such as water, ammonia and methane, along with the usual traces of hydrocarbons. It is the coldest planetary atmosphere in the Solar System, with a minimum temperature of 49 K (−224 °C). It has a complex, layered cloud structure, with water thought to make up the lowest clouds, and methane thought to make up the uppermost layer of clouds. In contrast the interior of Uranus is mainly composed of ices and rocks. It is home to the mysterious and advanced race of aliens known in human slang as the "Greys", highly intelligent asexual extraterrestrials who had indeed been scouting the First Solar System and Earth for a long period. Not much is known about them, except that they are willing to trade with humanoid species and that they are not natives to Uranus, rather colonists. Rumors speak of a horrible human slave trade run by the Greys and human businessmen looking for profit, the Greys apparently using the humans they buy as test subjects for scientific experiments. Number of Moons: Over 60, with a number of particularly notable ones, most pirate-infested. Name of Moons: Various World Map: ![]() Number of Continents: None City Names: Reticulia Zeta Planet Capital: Reticulia, one of the many floating cities constructed inside of Uranus's atmosphere by the Greys. By using balloons filled with hydrogen, large masses can be suspended underneath for long periods at roughly Earth gravity. ![]() Planet’s Indigenous Race(s): Uranus Greys Race Description: Greys, an extremely intelligent and scientific race, also quite assuredly asexual, the race is reproduced through asexual reproductive means which involve a rather grotesque cocoon being emitted from the rear organs of the matured adult Grey. Greys seem rather cold but willing to interact with humans at least on a business basis, seemingly fascinated with all things science and conducting endless experiments, some horrific and bizarre. Race History: Not much is known about the history of the Greys as there is not much they reveal to outside sources. All that is known is that they are from distant galaxies and are slowly forming an empire of colonies, Uranus being a prominent one of these. Government: The Grey Empire A vast imperial body controlled by a central council of Greys whose location and current planet is currently unknown and distant from Uranus itself. Grey Scientist ![]() Government Leaders, Positions: Unknown Religion(s): Science Religion Description: Greys worship the power of science and pure logical hypothesis and experimentation, enjoying the dissection and studying of all species and creatures, considering the practice divine in its importance. Religious Leaders, Positions: Unknown Trades and Industries: Helium-3, iron, water, slaves Technological Class: The Grey's utilize extremely advanced disc-shaped ships and laser weaponry, possessing quite amazing technology. Advanced – Open to the Galactic community, Plenty of Fold-Capable Ships Planet Neptune ![]() Spoiler: click to toggle Class J/Coldzone Planet Facts: Neptune is the eighth planet from the Sun in the Solar System. Named for the Roman god of the sea, it is the fourth-largest planet by diameter and the third-largest by mass. Neptune is 17 times the mass of Earth and is slightly more massive than its near-twin Uranus, which is 15 Earth masses and not as dense. On average, Neptune orbits the Sun at a distance of 30.1 AU, or approximately 30 times the Earth-Sun distance. Its astronomical symbol is a stylized version of the god Neptune's trident.Neptune is similar in composition to Uranus, and both have compositions which differ from those of the larger gas giants Jupiter and Saturn. Neptune's atmosphere, while similar to Jupiter's and Saturn's in that it is composed primarily of hydrogen and helium, along with traces of hydrocarbons and possibly nitrogen, contains a higher proportion of "ices" such as water, ammonia and methane. Astronomers sometimes categorize Uranus and Neptune as "ice giants" in order to emphasize these distinctions. The interior of Neptune, like that of Uranus, is primarily composed of ices and rock. Traces of methane in the outermost regions in part account for the planet's blue appearance. It's composition makes it difficult to create colonies, which is why it's one of the few planets in the First Solar System without any real trace of colonies or native life. However this same con makes it prime real estate for possible conquest or acquisition by a civilization. Number of Moons: Neptune has 13 known moons. The largest by far, comprising more than 99.5 percent of the mass in orbit around Neptune and the only one massive enough to be spheroidal, is Triton. Name of Moons: Triton World Map: ![]() Number of Continents: None City Names: None Planet Capital: None Planet’s Indigenous Race(s): None Race Description: None Race History: None Government: None Government Leaders, Positions: None Religion(s): None Religion Description: None Religious Leaders, Positions: None Trades and Industries: None Technological Class: Restricted – Closed to the Galactic community, No Fold-Capable Ships, Galactic community is forbidden to interact with them. |
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| TFE Magnus | Feb 9 2009, 12:44 AM Post #5 |
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System Scorpius Planet Des Grotou ![]() Spoiler: click to toggle Class O, Biozone Planet Facts: Biozone 71159, holding only one real name "Des Grotou", roughly 880,000,000 from Vion. Des Grotou has become home to many traveling races, and an ideal stop for those who are looking to buy or sell things that would either be impossible or illegal to trade on most other planets. Des Grotou being the 'hot spot' for trade that it is shares a similar trait with its temperature in that regard, its surface temperatures remaining around a near steady 100 degrees. Having roughly 20 hours of daylight, which usually ranges in the high 100s. And around 16 hours of night, which usually drops below 100 to close to high 80s. That being said one might wonder how trade were possible, or even how life could sustain itself under the harsh conditions Des Grotou usually provides. Although from space the surface of Des Grotou may appear deserted and dead, vast desert and rocky mountains covering the entire planet, however upon a closer examination one would notice the obvious signs of some form of intelligent life forms having taken up residence. As large stationary machines and scrap yards are dotted around various areas of the planet surface, although aside from that there aren't any obvious buildings or housing areas within sight. Its pretty clear from the sight of the planet itself that there are no signs of water on the surface, water does exist, but in such a majority as vapor that it is hardly noticeable. Hence why the more intelligent inhabitants have build complex tunnel systems throughout the planet, keeping well below the surface large machines were build to suck in the moisture from the atmosphere and provide drinking water for those traveling by or currently living within the tunnels (which range from hall sized corridors to massive open caverns and cave systems, and are lit by a series of solar powered lighting systems). The scrap yards rarely hold anything of real use, and are just that, scrap. There may be rare moments when moisture collects in the higher mountain areas and slips down through cracks in the rock, creating pools of water in naturally forming caverns within the mountains, but these places were so rare to find and quickly used up that the inhabitants disregarded them and build their own system of collecting water. Number of Moons: 2 Name of Moons: The moons have no real names, and are simply Moon 1 and Moon 2 World Map: ![]() Number of Continents: One, the whole planet is one massive continent. City Names: Greater Grotou Des Vil-ik Des Kimishk Des Ru-ruhil Visconally Planet Capital: There's no real established capital, but Greater Grotou is the most commonly visited and thriving of the underground cities. Planet’s Indigenous Race(s): Aside from the smaller snake, bird, horse, and snail-like creatures who find their homes in various regions of the planet. Des Grotou's most acknowledged Indigenous race, aside from the Des Ballai who have taken this planet as their new home, are a large race of Lizard-like creatures known as the Des Killik. Race Description: Des Ballai- The Des Ballai, although not originally from Des Grotou, seem to have adapted well to the planet. Looking something like an insect in origin, the Des Ballai also hold some humanoid features in their form. Having rather large eyes and small mouths, the Des Ballai don't ingest food the way humans do, using a tongue-like feature that sucks nutrients from the small animal creatures they usually feed on rather then eating them in the traditional sense. The Des Ballai tend to be short in side, around 4 feet high, and although they have thumbs similar to humans, they only have two large fingers. The Des Ballai tend to cover their faces, and wear clothes similar in style to those seen on generic old western cowboys, sometimes cowboy-like hats and coats, along with gloves when they travel to the surface to hunt for food or for Des Killiks. By no means are the Des Ballai stupid creatures, having been smart enough to work out their tunnel systems and machines to gather water, they can be shrude traders. Buying and selling various things they scavenge, and also setting up meetings for third party trades that need to have transactions that could be considered 'crimes' by other planets. Most of the Des Ballai will trade goods freely with traveling races, however there are a few who may only trade with someone should they meet their 'standards', however what they have to trade is more then likely only known to those they see fit to trade with. ![]() Des Killik- These lizard animals who range in size from 10 feet long and 3 feet high, to around 50 feet in length and 15 feet in hight have scales similar to fish, and large turtle like shells on their backs. These creatures have been named Des Killik by the Des Ballai, and are hunted by some groups of Des Ballai for the rare gem like jewel that forms on their forehead, and grows in size along with value as the Des Killik mature and get older. The Des Killik are ruthless and fierce creatures, burrowing through the areas of the planet that are in majority sand and living in some of the natural caverns above ground. ![]() Race History: The Des Ballai lived on a planet not far from Des Grotou, basically using up all of its natural resources and rendering the planet useless the Des Grotou eventually decided to 'jump ship' so to speak as they saw their dwindling chance to continue to live on a dying planet. The Des Ballai eventually, simply put, revolted against each other and went their separate ways. Many died in the violent and bloody civil war the Des Ballai had against each other, and with tensions high and options low the smarter groups fled the planet. A majority of the fleeing Des Ballai dying regardless of their act of retreat, as they couldn't find a planet to live on in time, a few of the groups who had headed in the same direction eventually came upon Des Grotou. A nameless planet with little life at the time, however still usable, and with supplies running low the Des Ballai settled into the little planet. The harsh weather nothing too far from their original planet's, the Des Ballai found that many of the small animal life forms could be used as a means of food. Eventually building their underground caverns and cave systems the separate Des Ballai groups decided to end their disagreements with each other, banding together the Des Ballai thrived and eventually were able to find other planets to communicate with. Some of the Des Ballai leaving and others remaining they eventually traded enough equipment to create their machines for collecting water, which was yet another useful natural source of trade. The Des Ballai began to hunt the Des Killik once they learned that the Des Killik's jewel was of worth on the market, using their trading skills to lure more traders to Des Grotou the Des Ballai thrived and expanded their tunnels. Becoming a kind of 'Black Market Planet', and attracting Bounty Hunters along with many others because of the wide variety of trade they took part in. Eventually Des Grotou settled down, the different groups once again wanting their own distinction from each other and forming their own cities within the underground. One or another going the extra mile to provide for customers, slave trade, weapon trade, if you can name it they can sell you it, for a price. Government: Des Grotou has no real form of Government, each city basically taking care of itself and trading with whom ever they wish to. Selling whatever they want to for whatever prices they demand. Government Leaders, Positions: No real system of government or positions. Religion(s): Religion doesn't really play a big part on Des Grotou, considering most of the deals that happen there. However one of the Des Ballai have formed a kind of cult. Religion Description: The cult that has come to be known as, Los Desgantes, have banded together under a defining rule, one Leader. Although this doesn't seem to be the most logical rule, or really all that great of one, Los Desgantes have come to worship their leader. How exactly this cult was formed, or even why isn't really known. Although Los Desgantes seem to idealize the Des Killik, finding their jewels to be of high value. In fact Los Desgantes tends to turn away potential traders who do not hold within their grasp one of these jewels. Seeming to have a majority of their cultists within the city of Des Vil-ik, Los Desgantes have been known to buy and sell slaves, of course their also rumored to commit bloody rituals, but hey rumors are just rumors right? Religious Leaders, Positions: Los Desgantes current Leader is a Des Ballai by the name of, Dak-ma. Trades and Industries: Every form of trade possible, and usually center for criminal activity. Technological Class: Advanced – Open to the Galactic community, Plenty of Fold-Capable Ships Planet Aether ![]() Spoiler: click to toggle Class M, Biozone Planet Facts: Aethur's color from space is a great green color. It's weather can easily allow life on its surface. Hurricanes, such as ones previously on Earth do occur, but not nearly as often due to the fact that water isn't quite as abundant on Aether. The coldest recorded temperature on its surface to date is -43F and the highest 98F. Just like Earth, Aether is covered with mountains, hills, plateaus, lakes, and the like. There are several geysers throughout the planet, but only one visible volcano which happens to be a super volcano, that if erupted, can end all sentient life on the planet. Tourist attractions consist of the many awe-inspiring cathedrals within the capital of Aether, Sanctus Porta, the exotic beaches and forests throughout the planet, and an area near the southern ice cap where visitors can look at enormous tidal waves that have been frozen solid. Number of Moons: 3 Name of Moons: Abbatis Matris Divinus Phasmatis. World Map: ![]() Number of Continents: Four City Names: Veritas Perspicuus Aequora Solis Pars Sinus Brevis Atrum Dunes Planet Capital: Sanctus Porta Planet’s Indigenous Race(s): Homo Sapien Potens Race Description: Very similar in appearance to the average humans who roamed Earth many years ago. Homo Sapien Potens differ from the Homo Sapien Sapiens however because of their increased average height (7 feet is approx. average height) and significantly stronger and denser bone structure which naturally gives them a more "bulky" appearance. The overall though process and intelligence of the Homo Sapien Potens is only very slightly more advanced than their predecessors. The difference is pretty negligible. They are, in general, a highly religious people and are willing to do anything just for the sake of God...or at least what they are told "God" wants from them.... ![]() Race History: Aether was originally colonized by humans from the Earth cities of Rome and the Vatican amidst the chaos that was consuming their home planet. This new planet was to be, what they hoped, a new frontier in the name of Catholicism. Only the virtuous shall live and prosper here for as long as God wished for its existence. Indeed, it would become a planetary state that would embrace the religion more than they could have ever have hoped to accomplish back on Earth. Slowly over time, the Homo Sapien Sapiens evolved due to the increased gravity of the planet (a process that was artificially sped up. Ironic considering their extreme religious beleifs.) which for the first settlers and for years to come was actually a bit uncomfortable. The Homo Sapien Potens of today can roam the planet with the same exact ease of Humans on Earth. Their primary objective is to spread the word of their Catholic faith throughout the galaxy, fellow humanoid, or other, through peaceful means, or near annihilation. Government: There is an extreme merge of church and state on Aether to the point where they are essentially one and the same. It is a "Unitary Theocratic Republic" in which the head of government really has very few powers in comparison to the head of the church. There is one major, unicameral legislative body whose members are directly elected by the people and must receive their blessing from the head of the church in order to be legitimate. If He chooses not to give the elected representative His blessing, than re-elections for that particular district are held until He approves. Government Leaders, Positions: Supreme Leader of Aether and Holy Father of her Catholic Church, Marcus Livius Drusus. (Official Head of State and leader of the Catholic Church of Aether. Holds a vast majority of the true decision-making power.) High Chancellor Ciro Abatecola ("Head of Government" elected by legislature every ten years. Holds little real powers.) Vice-Chancellor Giuseppe Abbandonato Religion(s): Aethurian Catholicism Religion Description: The Aethurian version of the original Roman Catholicism brought to the planet by the original human pioneers of Rome and Italy. Essentially the similar sets of beliefs and values, only they believe all the events that supposedly took place on Earth, instead took place on Aether. Earth was kept as a secret by the original pioneers as it was seen as a place of sin and to never be spoken of. An interesting distinction however is their secretive acceptance of advancements in science. The church rules over Aether much like a dictatorship and often ignores official acts of legislation in order to advance its goals and ideals. It preaches magnificent ideals of forgiveness, peace, and righteousness, but quite simply, is just very corrupt. Religious Leaders, Positions: Supreme Leader of Aether and Holy Father of her Catholic Church, Marcus Livius Drusus (Supreme leader of the Church and State. Is closest to God.) Pope Louis XXV (Controls the day-today operations of the church and it's legislative body, the Curia. Is the second closest to God on Aether.) Secretariat Dominique Mamberti (Is similar to the function of a prime minister.) Trades and Industries: Platinum, silver, copper, and coal are naturally abundant and available for trade. Many large corporations in the field of ship-building, tourism, and weapons productions. Technological Class: Advanced - Plenty of Fold-Capable Ships. Planet Acosta ![]() Spoiler: click to toggle Class M, Biozone Planet Facts: Terrestial, Temperature ranges between 20 and 50 degrees celcius. From space, Acosta is set in several different shades of brilliant green, with several ranging sizes of blue patches and brown lengths of rocky mountains. The ring that encircles the planet is small compared to many other planets, maybe a few thousand miles from the surface at least, and is made from Acosta's lost moon of Winokur. The weather is humid and warm, the wind constant but not over twenty miles per hour, and rain happens only once per Acosta year (250 Earth days), and happens suddenly, hours off the same time every year and enveloping the whole planet in a blanket of dark cloud. The monsoon usually lasts a week or two at the most, and when it ends the clouds simply disperse. Save for this yearly rainfall, there are rarely clouds over Acosta, no more than a small wisp that lasts less than an hour. For a tourist visiting this planet, anywhere on the massive super continent of Violilla would be a good destination. Life is in abundance; nearly a thousand species flourish and thrive in the thick, rich grasslands, forests and mountain ranges on the surface. Perhaps the Red Sea of Minitti, or the colossal Grey Mountain of Strabo, which is so high that it's peak is a mile or two above the atmosphere. Maybe even the dense forest of Yalta, if you dare to enter the dark, dank territory of the Wodan. Number of Moons: Acosta has one remaining moon, Wanach, whose sister, Winokur, was turned to rubble by a comet. Name of Moons: Wanach World Map: ![]() Number of Continents: Two; One super continent, Violilla, which takes up 80% of the planets surface, and the much smaller continent in the middle of the Bryleen sea, which is named Kienle. City Names: Kiril-Metodi Tejima Nyx Kapteynia Planet Capital: Nyx Planet’s Indigenous Race(s): The Jotwani Race Description: A hot-blooded mammal that thrive in the lush grasslands of Acosta, the Jotwani are nature-loving, joint with Mother Nature and the Life around them. The females are more prodominant than the males, who are scarce, usually leaders while the females are hunters, workers and gatherers. An Omniverous race based around the natural balance, they build cities without harming any to no wildlife. The four prodominant ones are large, ranging from ten miles across to twenty miles. They are social, living in families from childhood to death. Usually living for around one hundred to one hundred and thirty years. They are humanoid, blue-skinned and with long, pointed ears. The females tend to have lean, fit bodies, and can sprint for a mile without pausing. Their main pray is Aaltje, a bipedal hoofed animal that lives in huge packs in abundance on the huge super continent. The Jotwani are peaceful and non-violent, prefering to kill their prey with quick, painless methods and conducting burials and rituals afterwards to please Mother Nature. Not all live in the four cities around Acosta; villages and smaller towns are scattered around the super continent. ![]() Race History: The Jotwani became predominant around five centuries ago, and have flourished since. Large groups came together; their intelligence grew quickly, and they built villages, towns and eventually huge sprawling cities, which were eco-friendly, built from the nature and not damaging any of it. What they used to build they re-established; forests replanted, animals put into huge enclosures to breed madly until they could be set free. They never built vehicles or any fast means of transport, since communications were already excellent between the cities. But space travel was established three hundred years ago, and since then they have build technology from the earth that took them away from their planet. Starting small, they soon had left the Solar System, and trade sprang up from the nearby planets and systems. Industry was brought up as an idea, but there wasn't an easy way to do so without harming nature. Instead, the Jotwani's crafted, sculpted, selling artwork and furniture that, while not essential, was a beautiful thing to have and a luxury at such an expensive price. Only recently did they develop high quality fold-capable ships, and so far have produced two that have made trade much easier and faster. Government: The oldest and wisest males (and rarely females) make up the top body of Government members, usually three or four Jotwani. They make decisions which has to go through the Court before it can be put into action. Government Leaders, Positions: At the moment, the head of the main body is an old male, from the period where names didn't hold a meaning. Below him are two males of the same era, his right and left hand man. The court holds thirty members, the wisest and oldest males in the Society. The Government is based in Nyx, which is situated on the smaller continent that floats in the middle of the sea. Religion(s): Based around Mother Nature and the living creatures on Acosta. Religion Description: The Jotwani live around nature, and take it into their own minds that it is their duty to keep it as Mother Nature made it. They do not do anything that harms the environment, and replace anything they take from it. Burials for kills and rituals for any deaths are frequent and every Jotwani knows them word for word. Religious Leaders, Positions: No leaders, it is more of a passive religion. Every Jotwani knows it, and follows the codes. Trades and Industries: Crafting sculptures and luxurious furniture, also paintings and other such artwork. Trade is basic, only a few planets in nearby Solar Systems. Technological Class: Developing – Open to the Galactic community, Few Fold-Capable Ships Planet Pius Tellus ![]() Spoiler: click to toggle Class M, Biozone Planet Facts: Pius Tellus is a massive planet, homeworld to the great race known as the Debellator. Consisted of massive land formations along with great fresh water lakes and oceans it is an easily inhabitable planet. Number of Moons: Two Name of Moons: Argus Siglisand World Map: ![]() Number of Continents: Three City Names: Zepherhold Seidzh Uoor hundreds of other cities exist, mainly military structures however far too many exist to list, most other cities have nothing more than a letter and number. Planet Capital: Angelus Planet’s Indigenous Race(s): The Debellator Race Description: The Debellator are a race of an advanced age. Humanoid and extremely similar to humans in appearance and structure they are possible to be mistaken as humans from afar. However, upon closer inspection the differences are clear. Though the general appearance of Debellator’s typically differ on the caste member you’re observing all of their kind have common traits. Vicious fangs locked in their jaws in place of where a human’s bottom and top canines would sit, their hair is often a deep silver or violet and their eyes are almost always a deep crimson or gold. Their DNA is almost a perfect match to that of humans, however an extra pair of chromosomes shows the difference on a genetic level. The two chromes give the Debellator strength and speed beyond humans and other races throughout the universe, making them the base for a perfect warrior race and structure system. On top of their strength and speed increase the second chrome also gives the race an affinity for telepathic abilities, ranging anything from mental shields to psychic attacks that crumble an enemy’s mind along with causing bodily harm. However, telepaths are few and far between, giving them an extreme importance within Debellator society. ![]() Race History: Since their birth the Debellator have displayed a natural affinity for war, believing that only in war is a living being truly capable of proving their worth to the universe around them. For millenia this race of warriors have conquered all they laid their eyes upon and thought they had right to claim. There beginnings humble, like humans they began war amongst themselves, until terrible creatures seemed to sprout from the ground of their home world. A second race these were but the Debellator held no mercy for them, believing that these second people were invaders. Without hesitation the Debellator slaughtered these people, uniting into a single massive military culture. Realizing their strength as a single people the Debellator became a single, great nation upon their world, hunting and slaughtering any other sentient life forms within their world that were intelligent and held a culture, stealing the race’s knowledge and technology. Eventually the great race advanced in tech, taking gaze upon the stars in a desire for battle and conquest, a chance to prove their honor and glory to the universe itself by forcing all other races to submit, or be destroyed. Through scientific study they uncovered the secrets of Fold Tech and built great warships, taking flight into space and colonizing all planets they deemed inhabitable. Their conquest has continued over the period of thousands of years, their tech highly advanced, even to the state of common fold tech along with highly advanced cybernetics and mechanized units called Machera. During their first millennium of planetary conquest the Debellator came into contact with a new race, one unlike they had ever seen. Vile creatures that spawned in grotesque egg sacks like insects. They grew fangs and poison, capable of ripping even the strongest Proeliator Elite from his armor and feasting upon his innards. For a long century a stellar war was fought between the Debellator and these viscous beasts they called Chimaera, for their bodies were never the same, in fact no two looked the same, they looked as though they were mismatched hybrids of lizards and insects. Finally progress was made in what had come to be known as the Blood War. The great general Maximus Pelegius had discovered the Chimaera homeworld and led an entire battalion of two thousand warships deep into bug territory. The battle lasted for months, bombarding the creatures from space with Glyss Cannons and tactical nuclear warheads as the most elite Proeliator and Veneficium fought on the ground, lead by Grand Marshal Pelegius. Ripping through the enemy’s disfigured warriors the army of Pelegius fought its way to the hive queen. However they were unable to launch a proper nuclear strike due to the protective carapace that surrounding the hive queen Pelegius did the greatest of deeds. By placing a nuclear mind beneath the Queen he was able to destroy the Chimaera race in a single fell swoop, sadly though his life was lost in the great explosion. Though his legacy lived in the stories of his soldiers as they told them to their children, and their children’s children. Until at last the deeds of Grand Marshal Pelegius were recognized as an immortal sacrifice and deed that had saved the Debellator race from the threat of the vile Chimaera horde. For the first time in all their history the Debellator recognized a single deity, the being now known as Pius Pelegius, a new caste was established, the Religio. This caste was one composed entirely of the descendants of the Proeliator of Pelegius. Pious and powerful they preach the teachings of Pelegius, that through self sacrifice for Debellator their kind would arise upon death and join the great deity Pius Pelegius in his halls. Fueled by a purpose greater than a desire for conquest eternal the Debellator scour the star systems as perhaps the largest race among the stars. Their conquered worlds in the dozens, if not hundreds, billions of Debellator occupying the stars and searching for battle with those creatures they deem unholy and corrupt. Fueled by the holy teachings of Pelegius they are among the most powerful galactic races, strong and proud, living in the honor of battle and glory. Now however their conquest has allowed them to discover some of those seeded human colonies among the stars. Intrigued by their similarities in appearance and DNA the Debellator have taken an extreme interest in humanity as a whole, governed race. Wondering if they may have roots similar to one another the Debellator now search the stars for other human colonies. Their search parties and galactic fleets nearing the depths of the Milky Way, slowly coming closer to finding the scattered humans so that they may either assimilate into a greater being, or destroy their kind with overwhelming military force. Government: Three castes, the Proeliator, Veneficium and the Religio lead The Debellator Empire. Each of the leaders of these castes are decided by birthright, wisdom, and glory won through battle. Though the Proeliator are the primary military caste all three take part in war and conquest, male or female, sick or healthy, all fight in some manner. No single caste holds total power, political power split evenly among the three so that each of the caste hold even political power among their kind. When a decision of total war is to be made or any other extremely difficult problem appears the three leaders meet and decide the action their great race should take. Outside of these councils however most political power is truly held by the Religio caste as they are truly the most elite and battle hardened of the Debellator, being the direct descendants of the great Pius Pelegius and his Proeliator. Ruled by their honor and drive for glory to serve their great deity Pelegius the Religio will the minds of all their race, their political power challenged only in the most extreme of times if the Debellator believe that through strength of mind will it save their race. However, after such an event is passed the Religio often decree that those who challenged their authority and birthright as heretics, often leading to the execution of millions. The Debellator culture is consisted of three primary castes. Proeliator Caste- The Proeliator caste is a caste of the Debellator primary warriors and space pilots. Militaristic in the most extreme way they are almost completely devoid of emotion or pity for their enemies, always seeking to prove their glory on the battlefield. This caste is composed of men and women. Veneficium Caste- The Veneficium caste is one filled with mystics and telepaths. Due to their extra pair of chromosomes the Debellator are capable of unlocking the dormant psychic powers deep within their minds. However despite this affinity telepaths are still very few among the Debellator. However despite their lacking in numbers they are still an extremely powerful caste composed of capable warriors who can not only main their enemy with sword and gun but with their minds as well. Capable of manifesting the psychic energies of the universe around them they are capable of throwing whole units of enemy soldiers into the air or attacking their consciousness, crumbling their minds and driving them insane. Religio Caste- The Religio caste is the most elite and mysterious of the three castes. Direct descendants of the legendary Grand Marshal Pius Maximus Pelegius and his Proeliator they are the strongest of their kind. Towering warriors it is not uncommon for them to stand over seven feet tall with broad shoulders and muscled bodies, even making them more dangerous there is a high concentration of psychics within this caste. It is believed that those psychics within the Religio are of the most direct and noble bloodlines belonging to Grand Marshal Pius Maximus Pelegius. This caste is also the only one allowed to pilot the powerful Machera battle suits, massive war machines capable of laying waste to entire worlds in a single fell swo Government Leaders, Positions: Proeliator Caste Grand Marshal- Grand Marshal Maximus Aphilios Veneficium Caste Adopto Psion- Adopto Velena Maelatrix Religio Caste Imperatorius Astrum- Imperatorius Vincius Pelegius Religion(s): Pius Pelegius Religion Description: The Debellator believe in only a single being as a true deity, the only of the Debellator to ascend as an Enitor Ambrosius. They believe this by the miracle he accomplished for even in his death he brought the vile race of Chimaera to extinction. Thanks to this glorious miracle he is recognized as the only immortal being of the Debellator, his remains entombed deep within the bowels of the Debellator homeworld Pius Tellus. In this one and only religion glory in battle and honor deeds are rewarded, claiming that once the spirit of a true warrior passes he is judged by the ever-living Pius Pelegius. Should he be considered a hero among his kind he is granted an immortal spirit, to forever serve as the great Pelegius’ immortal Proeliator in a never-ending battlefield of glory. Religious Leaders, Positions: None Trades and Industries: The Debellator have no real system of trade among other races. However they are more than capable of producing advanced weaponry, space craft, and valuable resources used to fuel their never ending conquest and destruction of most foul aliens and heretics to the ways of Pius Pelegius. Technological Class: Advanced – Highly advanced cybernetics, mechanized battle armor, Fold equipped armadas and highly colonized planets throughout the system. Extremely advanced firearms, both plasma and shells along with Glyss Cannon systems that fire high-energy beams capable of destroying entire cities, even nations in a single firing. |
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| TFE Magnus | Feb 9 2009, 12:45 AM Post #6 |
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Negro please.
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System Libra Planet Dread ![]() Spoiler: click to toggle Class Q, Biozone Planet Facts: Biozone 32546 nicknamed “Dread” in the English tongue, roughly 423,000,000 from Vion. Dread is a very, very bad planet to be stuck on when your ship just happens to crash land on it, or when a group of foolish scientist just happen to go their to study it. You see the first thing people will notice about dread is the extremely hot temperatures on it’s surface. During the day, which is, in Earth hours, 36 hours long, it hovers around 220 degrees Fahrenheit. During the short period of night, which is only 5-6 hours long, the temperature barely drops, touching about 160 degrees. Yeah, not to welcoming is it? From space one will see but one large continent, surrounded by a mixture of colors which make up the water supply of Dread. However instead of water, it is a combination of foreign elements that are not on the Earth’s Elemental Chart, and therefore to anything but the beings of Dread, drinking it will result in death. The sole continent, and few islands around it, is densly populated jungle with trees the size and thickness of skyscrapers. The weather is haywire as well, constantly raining down that odd liquid of life, or being massive lightning storms that start fires on large parts of the planet. Number of Moons: 5 Name of Moons: Respectively Moons 1, 2, 3, 4,5. World Map: ![]() Number of Continents: One City Names: N/A Planet Capital: N/A Planet’s Indigenous Race(s): Other then a various assortment of bugs, insects and aquatic giant fish, there are two “dominant” races that live on Dread, the Bzzrgzz (don’t try to pronounce) and the De-Hi-Drakeanuz. Race Description: To start with lets go with the Bzzrgzz, shall we? The Bzzrgrzz is perhaps one of the most dangerous, and defintally the most invasive, of currently known species in the galaxy. They are microscopic and unicellular, but that means nothing to them. These creatures seemed to operate under a hive-mind like control, all one entitiy but having billions upon billions of bodies, possibly more, though the most astonishing thing about them is their make-up. You see, unlike most creatures they have a strand of NA in their body which is dubbed by those that know about it, TNA, or Transmuted Nucleic Acid. This TNA performs the same functions of DNA and RNA, but what it really does makes it special. It is able to completely evolve and adapt to ANY form of environment, hot, cold, living or non-living, it is the perfect organic creation to allow them to take over whatever is nessercary. The De-Hi-Drakeanuz, or De for short, are the dominant species of Dread. Unlike most other life-forms, they are the most human shaped, standing at seven feet in height and weighing over two hundred pounds. Their bodies are covered in forest green, bioorganic armor that is hard enough to resist falling stones and trees, and is more then capable of resisting the massive gravity on the planet. Their muscles are also extremely strong, capable of lifting and crushing large stones easily. They have jaws and eyes, however due to the short night time of Dread their night-vision is poor, and they don’t have real hands. On the left arm is a long probe like appendage, capable of sapping out juices from the trees or blood from prey, and on the right is a pincer like claw that is meant for combat, courtship rituals, and breaking open hard things. They, along with almost every other race on the planet, are controlled by the hivemind of the Bzzgrzz, and their bodies shapes vary in size from humainoid to massive rhino looking dinosaur shaped forms. Race History: Not much is known about how the species of this world came to pass, other then the fact that the De and other bugs were always just their, killing and eating themselves. Then a Ship crashed into the surface, around twenty to be exact, and from them spouted the protest like invasive monsters. What happened after that, well, the ships are almost ready for use. Let’s leave it at that. ![]() Race History: Not much is known about how the species of this world came to pass, other then the fact that the De and other bugs were always just their, killing and eating themselves. Then a Ship crashed into the surface, around twenty to be exact, and from them spouted the protest like invasive monsters. What happened after that, well, the ships are almost ready for use. Let’s leave it at that. Government: It’s a Hive-Mind, so really no need for this. Government Leaders, Positions: N/A Religion(s): N/A Religion Description: N/A Religious Leaders, Positions: N/A Trades and Industries: Pillaging of all possible resources Technological Class: Restricted – Closed to Galactic Community, however there are Fold-Capable Ships in the wings. Planet Tempest ![]() Spoiler: click to toggle Class O, Biozone Planet Facts: On the outer edge of the system, like many of the planets that are inhabited in System Libra because of the star Vion's great heat. The planet is blue, with generally stormy weather. Land is occupied by small pine wood forests and mountainous terrain. Seeing the Cradle of Gregoria is a must because of its extreme beauty. Number of Moons: 2 Name of Moons: Theseus Triton World Map: ![]() Number of Continents: One City Names: Petria Aquariadonn Unu Surface Outpost Lullbonsnia Turhungorg Planet Capital: Aquariadonn Planet’s Indigenous Race(s): Gregorian, with two sub-classes: Unu and Abbo Race Description: Gregorian come at about human height. They have absolutely no hair anywhere. Their heads are large and angular that vaguely resembles a human's. They are a naturally elegant race that does not have very many strong physical beings. They are a very religious people. The Unu have a pale, blue skin color whereas the Abbo have a very dark, almost black skin color. Race History: Within the last hundred years, there have significant leaps in underwater technology, allowing the Gregorian race to survive completely underwater. Many colonies had already been built and were extremely successful. The government had formed a plan to ship most of the world's population and make large underwater cities for them. Many leaders disapproved of this idea. After many heated debates and discussions over the fate of their people, problems arose in the country. The world split into two countries, the Unu and the Abbo. The Unu took the old government's plans and took all of their followers and shipped them to the underwater cities, leaving very few to remain on the surface. After many years of controlled hatred, the unthinkable happened. When one of the Unu's top government officials was assassinated while traveling through Abbo territory on a peace mission, the Unu government began to launch an attack on the Abbo people. This led to the start of a great civil war, leading the Abbo people to almost destruction. After the peace treaty was signed, the Abbo people still had a lot of hatred for the Unu people. The Abbo still have not completely come to peace with the Unu people, and many Abbo terrorist groups attempt to attack the Unu government. The Unus call the Abbo people savages because of their "Land dwelling ways." Both sides have lots of stored away hatred for the other. Government: Uno- Theocratic Republic Abbo- Dictatorship Government Leaders, Positions: Uno- Hurron- Head Council Member, Fimbul- Head of Finances, Timbultar- Commander of Unu Forces, along with many other council members Abbo- Ur'ka- Dictator for Life, Bellenades- Minister of Propaganda, Fergus- Judgemaster, Sciron- The Inquisitor Religion(s): Worship of The Ancient One Religion Description: The one thing uniting the Unu and the Abbo is their religion. They worship one that they call The Ancient One. He was said to have given birth to the first Unu and Abbo people. He still lives in the depths of the Grand Ocean where no being could ever find him. Religious Leaders, Positions: Yuman- Pope, Haflasa- Grand Bishop of the Unu, Lok- Grand Bishop of the Abbo Trades and Industries: Fishing, Hydroponics, Mining, Drugs Technological Class: Advanced – Open to the Galactic community, Plenty of Fold-Capable Ships Planet Thanatos ![]() Spoiler: click to toggle Class N, Biozone Planet Facts: A barren and rocky planet with an atmosphere containing a foul gas and liquid vapor consisting of the element known as Aeon. Because of its ability to power fold-capable engines in liquid form, it is a high commodity found only in some parts of the universe, Thanatos being one of them. However Thanatos remains unclaimed by a particular race or civilization, its extreme heat and atmosphere making it difficult to consider for colonization, and its vicious indigenous race making mining or even temporary expeditions into tremendous bloody and horrific risks. Despite this, there are many who still foolishly attempt ventures onto Thanatos for its valuable resources. Thanatos also has a single ring of crumbling rock matter around its orbit. Number of Moons: 4 Name of Moons: Talus Jolin Markol Masaku World Map: ![]() Number of Continents: Two City Names: None Planet Capital: None Planet’s Indigenous Race(s): The Thanatosians Race Description: The bringers of death, vicious sentient creatures whose sole concern seems to be eating each other cannibalistically or brutally killing any foreign creatures arriving on the planet. They seem sentient and at least mildly intelligent, not capable of space flight but seemingly possessing a system of telepathic communication between each other and a sense of individual self. Otherwise, they are nothing more than killing machines. The Thanatosian lives on open plains, hunting the grazing creatures that feed on the tough mats of lichen-like creeping plants that cover the surface. Able to tackle a wide range of prey, the Thanatosian can bring down much larger animals than itself by latching onto their hides with six re-curved claws at the tips of its four arms. The stalked eyes can retract or in the case of the upper eye fold back so as to avoid damage when fighting or hunting, while the hearing and scent antennae are much reduced and are kept in a protective pouch on each side of the neck. ![]() Race History: Rough creatures who grew dominant on Thanatos back when it was still a vibrant planet of numerous species, overtime the Thanatosians proved themselves dominant by erasing the food chain beneath themselves, eventually even resorting to cannibalism which continues to this day. They consume and kill until nothing is left. Government: None, while not a hive mind, they are more animalistic for sentient minds, living in total anarchy. Government Leaders, Positions: None Religion(s): None, they live only to consume and kill. Religion Description: None Religious Leaders, Positions: None Trades and Industries: Aeon, valuable minerals, iron, silver. Technological Class: Restricted – Closed to Galactic Community, however there are Fold-Capable Ships in the wings. |
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| TFE Magnus | Feb 9 2009, 12:50 AM Post #7 |
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Negro please.
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System Gemini Planet Home ![]() Spoiler: click to toggle Class X, Biozone Planet Facts: From space the ground is nearly invisible beneath the brilliant green clouds. Should one get a rare view between these clouds they will see the black/purple of land and the rarer greenish-yellow of liquid. The atmosphere is most inhospitable to human life, being composed primarily of chlorine, sulfur, and arsenic. Trace amounts of Radon top the concoction off nicely. The only thing has fostered life here is the lack of any corrosive gases and the numerous vents in the surface that prevent undue volcanic activity. Given the inhospitable nature of the world it gets few tourists, the only sightseeing ventures are the greenish-yellow rivers, lakes, and inland seas of liquid methane. Most of the geological strata are made up of radioactive silicon compounds. Number of Moons: 3 Name of Moons: 1st Emperor Jotan 2nd Emperor Hetto 3rd Emperor Straha World Map: ![]() Number of Continents: One City Names: Cities are named after their location, i.e. North City, North Central City, etc. *Note: All cities extend above and below ground, most are larger below ground. Planet Capital: Usually named after current Emperor, (Atvar, currently), it is simply referred to as Capital City in history records in order to avoid confusion. Planet’s Indigenous Race(s): The Race (Dominant), Various other non-sentient life. Race Description: Lizards. They are basically bipedal chameleons, four and a half feet tall at the most. They're bodies are made up a silicone-zinc compound, bones being more zinc, and skin being more silicone. They are a very orderly species and despite it's abominable climate, it is one of the safest and most efficient planets in the galaxy. The Race are traders by nature and extremely adaptable. Their body has the ability to process hundreds, possibly thousands of different chemical compounds, they can go from breathing their natural atmosphere to almost any other with only a few hours of gradual change. being primarily traders their military technology, while formidable, is rather limited, and used primarily for internal peacekeeping. Given their orderly nature the only internal discord comes from the very occasional visitors. ![]() Race History: The Race is among the oldest of the galaxies species, though they have been slow to pregress. They get an above normal dose of radiation not only from their binary star system, but from the adundance of radioactive material in the planet itself. For nearly a thousand years they relied on pack animals for transportation and, relied on swords and arrows, even though they had had a gunpowder equivalent for five hundred years, and the technology to build repeating rifles. The only swift change in their history was the development of space travel. The limited resources of Home prompted the 1st Emperor Jotan to send a chemical rocket to the nearest moon and found it to be far richer in resources than Home was. Only a hundred years later the 2nd Emporer Hetto sent another ship, this one powered by an ion engine, to the 2nd moon. It also proved to have far more resources than Home. By the time the 3rd Emperor Straha sent a ship to the farthest moon fusion had become the standard method of power production. After Straha, things began to move faster for The Race. Their technology advanced rapidly, while their culture and government changed not at all. The same family has ruled from the beginning of The Race's recorded history. Government: Heriditary Empire Government Leaders, Positions: THE Ruler. Below the Emperor are city governors and the overseers on the moons, they act on his direct orders. Religion(s): Imperial Deity Religion Description: The Emperor is God, his word is law. His name is for the Race as God's name is for the most pious of humans, only more so. Religious Leaders, Positions: The Emporer. Currently, Atvar Trades and Industries: Radioactive materials, weapons Technological Class: Advanced – Open to the Galactic community, Plenty of Fold-Capable Ships Planet Ovian Spectral Ethereal ![]() Spoiler: click to toggle Class O, Biozone Planet Facts: From outter space the color of this maginifecently radiant planet is a light, light, almost white, blue color with a vast amount of water populating the planet with only 20% of the planet being land and thats only because of the abnormally large, and super advanced capital city named Mantari. Number of Moons: 3 Name of Moons: Bio: A moon with a lush forest of abnormal creatures. Eco: A moon with a small city in the cloudy skies Big: A moon with alot of mountain, no water, and decent living conditions other then no water. World Map: ![]() Number of Continents: One City Names: Sentry Auto Hydro Antari Planet Capital: Mantari Planet’s Indigenous Race(s): Hydraxis, octavians, squidheads, Oceanictis and Araxi Race Description: Hydraxis: Hydraxis believe themselves mighty in all aspects of life, from strength, to mind, they were the first to advance with in OSE. They were also the first to adapts to water, they consider the other races of the planet brethren. Hydraxis are like sharks combined with humans, they have razor sharp teeth, abnormal strength, have different shades of color from blue to orange. They are also greater in size then the average person ranging from 6-10 feet tall. ![]() Octavions: Octavions are exactly as the name says, they have big octopus like heads with more then one arm. They are the ones that came after the Hydraxis, they made an allegiance with the Hydraxia as to become brethren even though the Hydraxia think of all races in OSE as breathren, they did it as a measure of trust. Octavions can come in different shapes and sizes but are easy to stand out because of their many sucktion cups and pink like colors their skin color ranges from pink-purple. They are fairly strong in nature. ![]() Squidheads: The most expanded of the three races, they are a vast amount that are hateful towards other races, they think they are even more superior then Hydraxis, they have heads like squids and bodies like men with tentacles on their backs, what they dont have instrategy, they make up in numbers, their military strength is quite strong, they rival the Hydraxis in many aspects. Their skin colors go from red to white and blue and grey. ![]() Oceanictis: The race that is a hybrid, they look like men but with scales, sharp teeth, fins, and gills. They vary in visualization depending with what they the human mated with. They are the youngest of all races, and rather new. The most beautiful and magnificent of all the races as they have natural abilities and more advanced minds. ![]() Araxi: The most cruel of the races, they were first thought of as beasts when the planet was in its beginning forms as they were great in size and feed on the other races. They were the ones that came last to be able to walk on land. they can measure up to 15-22 feet in height and are brutes of strength. ![]() Race History: It was quite a while before they began to speak the language of the galaxy and such, they communicated with each other by using gestures and such. They were all seperated at the beginning, they all had their own under water colonies and such, even though they did not know, they lived among each other in secret. Until oneday a Hydraxia went into the most dangerous of areas, the trench of everlasting, the young Hydraxia met with a squidhead and another octavion appeared. They all looked at each other with wonder as they sized each other. Neighter of them made a move for about 10 minutes. Sure enough they were moved by the current although they did not notice it, they were on top of the trench. From under them they heard a menacingly low, Grrrr... Soon after they began to see a figure coming at them, not just any figure, it was an Araxi. quickly they blamed one another for drawing the Araxi to their location and began to fight each other along with the Araxi. Although the Araxi was the strongest, it was not fthe quickest in reacting. The 4 battled there for a while, shooting balls of sonic waves, shooting black ink and blinding each other, squeezing each other and biting like the beasts that they were. In the beginning thats how it began, and eventually there was a moment in battle where everything seemed to slow down and pause to a stop. Eventually they were bound to get tired, they looked at each other and began to notice the injuries from the battle. Then the Hydraxis thought. (We are in Araxi territory... THat meens...) His thoughts shattered as a loud roar could be heard through out the sea. They all looked down to see dozens of giant Araxi coming up at them. The three opposites shot the immature Araxi one final time and split. They scattered to their areas. The Hydraxis ran into something while he was being chased to the ends of the world, it was a piece of land. He played with thought for a moment about how he was going to manage to get back out from there. His thoughts were yet again shattered by a rush of water coming up from his tail fin and pushing him uoward. As soon as he got to the surface of the surface, his tail somehow morphed into legs. The young Hydraxis was awe struck as he landed and quickly learned to meneuver with the feet. The Araxi could not find him as they looked under water and didn't expect him to be on the surface. Sure enoough the squid and the octavion did the same and managed to grow legs of their own. They quickly bolted into the water and blasted their way through the water and to their parents. They began to talk and showed them where it was. Soon enough they were walking on the piece of land. Then the Araxi finally got into the idea as one of their scouts reportd what was going on. The araxi weren't really into the whole land idea so they just chilled for a while. Soon enough, humans came to the planet, pirates to be exact, they came just to check if it had anything of value. They found some of the most beautiful women in the galaxy were some of the Hydraxia. They attempted to speak to the Hydraxia but the Hydraxia didn't understand. So they began helping each other out, the pirates taught the Hydraxia basic speak and the Hydraxia gave them food and protection. Soon enough a female human began to find the Hydraxia men attractive for some odd reason. She soon made an affair with the same Hydraxia who caused the whole thing. It was Alani, he was rather young but she didn't care. Soon enough the made earth shatter and the coral move and next thing you know, they have a little baby hybrid of human and Hydraxia, they named the hybrid Mecha and soon enough all of the pirates and the fish races began to fancy one another. Soon enough the Araxi finally resurfaced and attempted to conquer the piece of land. But it was a no go as the races stood up against the Araxi. The big piece of land began to grow crowded so the pirates began to help the fish races with technology, soon enough the fish races became more advanced then the pirates them selves. The pirates began to get wary as the fish advanced far more quicker then they expected. They plotted an attack during the next moon so under the shroud of darkness they would not be seen. They thought that their plan would work, they were wrong. The fish races also began to get wary of the pirates jealousy and began to use counter methods. The pirates were ambushed before they could do anything and their ship completely destroyed and used as food for anything within the deeper abyss. Finally the time came when the fishmen needed a leader, they had all the fish races fight in the middle of a giant fight circle made of enhanced titanium and gold layering to make sure that no damage well be done to the crowd. The people they chose were the three who first discovered the ability to walk. Alani, Octuvo, and Shrinala. The battle began as the octavian and the squid joined forces against Alani, knowing dam well that he would be the hardest one to take out. Mecha watched from the side lines as they proceeded to surround his father. "Come on old man... You can do it!" he yelled as the crowd roared. At first it seemed like Oct and Shrinala had the advantage, but with a stunning turn of events, shrinala mest up on one of the double team plans they had been whispering to each other and ended up being used as a baseball bat to beat Octuvo into submission. Alani won the battle and it was chosen and signed that the Hydraxia well rule. Government: Neutral and isolationist, doesn't choose sides unless need be. Government Leaders, Positions: Alani- Leader of everything that goes on Shrinala- Military and public relations Octuvo- Outter World Relations Religion(s): None Religion Description: No real religion just advanced at technoglogy Religious Leaders, Positions: None Trades and Industries: Fish, water Technological Class: Advanced – Open to the Galactic community, Plenty of Fold-Capable Ships Planet Galgamek ![]() Spoiler: click to toggle Class M, Biozone Planet Facts: A large rocky planet with many mountains and canyons and very little naturally appearing water, though there are small lakes and rivers. These however are contaminated by Aeon discharges, Aeon being the strange element that aids in the powering of fold-capable engines. Galgamek's inner core is supposed to be liquid and nearly 70% Aeon, the element constantly erupting through gas vents and volcanic activity onto the surface. Aeon also has the strange effect of putting the Galgamekian body into a physical state of what humans would consider orgasm (though it also shortens Galgamekian lifespans on each use) because of this it is quite valuable to the Galgamekians and they horde it rather than trade or use it for the space travel it's best at. Inhaling it is assumed to cause intense pleasure and light-headedness at the cost of a major amount of brain cells. It is advised that any visitors to the planet wear space helmets, gas masks, or some kind of head gear when going underground. The planet's condition seems constantly tenuous because of the massive Aeon eruptions and venting consistently going on, some Aeon gaseous streams even large enough to be seen from space when approaching the planet. There are estimated to be around 200 million Galgamekians and 60 million Smartlings, though the underground cities don't reveal much. The planet's surface is littered with massive asteroid craters, some of them becoming large murky and dangerous lakes with unknown creatures inside them deemed only as "Stupid Scary Faggots" by the Galgamekian language. The inside of the planet is generally full of massive hollowed out caverns filled with Galgamekian cities and artificial light powered by Smartling work factories. The general climate is tolerable, with rather intensely hot days and freezing night temperatures. However where the Galgamekians live beneath the surface of the planet, the climate is generally far more moderate and easier to live in. Number of Moons: None Name of Moons: None World Map: ![]() Number of Continents: One City Names: Royal City of Lord Galgacron X- The capital city of Planet Galgamek There are rumored to be many other smaller cities underground as well, as well as a surface village of escaped Smartlings. Planet Capital: Galgacron III Planet’s Indigenous Race(s): The Galgamekians The Smartlings Race Description: Galgamekians- Galgamekians are the ruling class of the planet and the top species, their appearances pretty distinct with their green slimy skin, terrible smell, tendency to let out massive flatulence, and complete lack of lower limbs. They have the inherent natural ability to simply float using the power of their own minds, but any amazing traits end there. Overall they are intensely stupid, temperamental, and crude. Some scientists attribute this to the cave fume "Aeon" that fills most Galgamekian cities underground, but most people figure that the Galgamekians have always been intensely unimpressive. ![]() Smartlings- A highly advanced species of beings that used to inhabit this planet before the Galgamekians invaded and colonized it. They later became integrated into Galgamekian society as living tables, toilets, slaves, and all around servants. They helped create most of the advanced technology the Galgamekians use and are a highly intelligent species, though they have little to none rights on Planet Galgamek. Lord Galgacron X has an intense fear of them as well, especially because they originally raised the point that moving underground could be potentially dangerous. For this they were rewarded with mass castration and visits to "Lord Galgacron's Happy Lava Melting Pit of Ultimate Death". Obviously "Smartlings" is the name given to them by the Galgamekians themselves. They resemble the former Earth equivalent of "Monkeys" though they require spectacles on account of their naturally poor eyesight, and some human scientists believe that Smartlings are actually highly evolved descendants of the monkeys that old Soviet and American space missions sent into space during the 20th Century. ![]() Race History: The early Galgamekians supposedly settled this planet thousands of years ago after destroying and enslaving the native species that inhabited it deemed as "Smartlings" in the Galgamekian language. However, because of a nearby asteroid belt, the planet was frequently smacked with space debris, sending Lord Galgacron into intense fear. He ordered all Galgamekians underground, where they promptly began building defenses and cities, ignoring any Smartling warnings concerning the consequences of breathing in the underground fume known as "Aeon". Language: While it may only seem to be a variety of grunts and flatuelent noises, the actual translation that our Earth translators pick up are even less advanced. One transcript of an address given by Lord Galgacron X to his subjects was translated as such: LISTEN YOU FAGGOTS I'M TIRED OF THIS BULLSHIT LET'S CLEAN UP OUR GALGAFECES BECAUSE IT'S REALLY HARD TO EAT PIZZA WHEN I HAVE TO DIG THROUGH POOP OKAY? GODDAMN FAGGOTS *SOUND OF LOUD APPLAUSE* Generally the Galgamekians tend to use the term "Faggot" a lot, though it is unknown if this really means anything since the Galgamekian species asexually reproduces. As for Smartling language, it generally sounds like multiple "oops" and "acks" however our translations show that it is intensely advanced and highly intelligent. Government: It seems to be an intensely authoritarian government and society run with an iron fist by the various ancestors of the first Lord Galgacron, which he asexually reproduces. Though the government's general incompetence lends unintentional freedoms to the citizens. The current leader is Lord Galgacron X, a particularly stupid descendant. Government Leaders, Positions: Lord Galgacron X- The petulant, "pasta" loving and intensely violent leader of Planet Galgamek. ![]() Smartling I- Supposedly the oldest enslaved Smartling, he is the personal slave and supposedly even adviser of Lord Galgacron X. ![]() Religion(s): Happy Gas Religion Description: Mostly unknown, though they seem to worship the "Happy Gas", which is assumed to be the dangerous cave fume that is all over the underground reaches of Planet Galgamek, deemed as Aeon by human scientists. Religious Leaders, Positions: None Trades and Industries: Trade hardly exists between Planet Galgamek and other planets since Galgamekians generally fear outsiders and their natural instinct is to "totally beat the shit out of those faggots". Technological Class: Advanced – Open to the Galactic community, Plenty of Fold-Capable Ships The Galgamekians generally depend on their secure positions underground and Smartling technology when it comes to defense. However it is known that they can be very dangerous in battle and are an advanced society. Smartling technology can create equivalents levels to almost all the other major technologies, holograms, subspace travel, replicators, and more. However this doesn't necessarily mean the Galgamekians use this technology very well. |
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| TFE Magnus | Feb 9 2009, 12:52 AM Post #8 |
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Negro please.
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System Zeta Planet Necropolis ![]() Spoiler: click to toggle Class M, Biozone Planet Facts: Necropolis was once a highly advanced planet with an almost paradise like resort areas, however now it looks like a near barren lifeless planet. Though the exact cause is unknown, it can be traced back to the failure of its massive network of reactors and the near blotting out of its atmosphere. In fact their is a massive cloud layer that blots out the skies, the only heat heat that comes into the planet is from the massive forest of green glass that covers the surface. It is believed that the failure of the planets reactor network and its moons reactors caused much of the planets surface to be turned into eradiated glass and eventually created a cloud layer around the planet, however this does not explain the identical conditions on the planets moons, who also seemed to have had a meltdown but thy do not suffer from the cloud layer. The planet is ravaged by constant cold winds. Most of the planets surviving sentient population had gone underground to survive, their were however many races that persevered and evolved to meat the cold. Currently the more dominant of the species have resorted to inhabiting the moons and many secure locations on the main planet, they have developed their travel enough to get to and from the planet and to the moon. Though the area was once completely Irradiated their is no real dangerous areas of radiation on the planets or the moons. Both moons are practically hollowed as the primary race has practically drilled through them creating many tunnels, factories, and facilities. Number of Moons: 2 Name of Moons: Mirtis Moarte World Map: ![]() Number of Continents: Six City Names: Fabious Organther Macedon Necrios Nugrois Danfrea Planet Capital: Technophites- Aboddon Ferals- The Valley of Souls Planet’s Indigenous Race(s): Homo Sapien Technophite Homo Sapien Feral Race Description: Technophites are a race of what is essentially clones, they are all born in a hive pool, a hive pool is a large vat that is manipulated into a fetus which will mature into a baby in about 5 months, after that the child will mature at a normal rate. Technophites begin augmenting themselves at an early age to help survive the harsh conditions of Necropolis. Technophites are well known for their mechanical implants, they will replace anything from a limb to an organ. Technophites often wear masks to cover their faces so that others don't have to see them. Technophites are incredibly advanced when it comes to ground based technologies, but their space technologies tend to be very lacking. Ferals are tall muscular beast like homo sapiens, though they look similar to normal humans they have many differences they nails are longer and claw like, their eyes resemble that of animals, their teeth tend to be pointed, they are also faster and much stronger, their skin is thicker and more resilient so they can stand up to the harsh environments of necropolis. Though ferals are intelligent most of their technologies and weapons are scrounged and pieced together from remnants of the other technologies left over from before the disaster. Feral tend to live in small clan like hunter gatherer societies. ![]() Race History: Technophites were originally humans but went underground to escape the blast that was predicted to come. The ensuing years brought along inhospitable conditions for living, so they began to augment themselves with robotic parts to survive. Eventually, to insure the continuation of their race, they developed a way to clone themselves, ever Technophite is a clone, after birth they are outfitted with a number of different mechanical augmentations, from the ability to see at night to mechanical arms and legs, many of their body parts are rebuilt as they lose them. Currently the Technophites are inhabiting both the moons and some of the surface. Ferals are the remnants of those who stayed on the surface and survived. After the explosion many of the inhabitants were effected. Many died, but those who survived began to evolve. After many generations they were capable of tracking down and hunting the creatures that resided on the planet. Those who survived began to try and till the land, the one thing they seem to keep in common is that they they all return to the Valley of the Spirits once a year for a celebration. Ferals keep some contact with the Technophites but mostly avoid them. Government: Technophites- Rigid Monarchy Feral- Class system/ clan Government Leaders, Positions: Technophites- Lord martial (Supreme leader) High martial (Second in command) Under martial (Fills many of the other jobs such as military leaders and other such jobs) Ferals- Chieftain (Clan leader) Seer (Wise man) War chief (War Leader) Religion(s): Technophites worship gods of technology Ferals worship nature Religion Description: Technophites believe that the gods of technology are what keep them alive and allow them to exist, Any major breakthrough is contributed to the gods. Ferlas worship nature and believe that when they die heavenly beings from the sky will take them to the afterlife. Religious Leaders, Positions: Technophites have a High priest who acts sort of like the pope while their are a lot of lower priest that help him. Ferals have the seer who also acts like their priest, each clans seer teaches them about he afterlife. Trades and Industries: Computers, scientific data, labor, implants Technological Class: Developing – Open to the Galactic community, Few Fold-Capable Ships Planet Asgard ![]() Spoiler: click to toggle Class I, Biozone Planet Facts: An immense gas super giant, 2 billion years old with a diameter of 10 million km. In the middle of the biozone, solid gas tenuously comprised of hydrogen and helium as well as some water vapor and a solid metallic mass core. Oddly enough it has no moons though it has a number of artificial space stations around it controlled by the Greys. Most of the civilization is on floating cities inside the upper atmosphere as the planet being comprised entirely of gas does not lend itself to any other sort of colonization. Asgard is yet another Grey colony focused on science and colonization, not their original planet which remains unknown. Number of Moons: 0 Name of Moons: None World Map: ![]() Number of Continents: None City Names: Skedar Novella Cohen Malstrom Planet Capital: Zolin ![]() Planet’s Indigenous Race(s): Asgard Greys Race Description: Greys, an extremely intelligent and scientific race, also quite assuredly asexual, the race is reproduced through asexual reproductive means which involve a rather grotesque cocoon being emitted from the rear organs of the matured adult Grey. Greys seem rather cold but willing to interact with humans at least on a business basis, seemingly fascinated with all things science and conducting endless experiments, some horrific and bizarre. Race History: Not much is known about the history of the Greys as there is not much they reveal to outside sources. All that is known is that they are from distant galaxies and are slowly forming an empire of colonies, Asgard being a prominent one of these. Government: The Grey Empire A vast imperial body controlled by a central council of Greys whose location and current planet is currently unknown and distant from Asgard itself. Grey Scientist ![]() Government Leaders, Positions: Unknown Religion(s): Science Religion Description: Greys worship the power of science and pure logical hypothesis and experimentation, enjoying the dissection and studying of all species and creatures, considering the practice divine in its importance. Religious Leaders, Positions: Unknown Trades and Industries: Hydrogen, technology, Helium-3, iron, water, slaves Technological Class: The Grey's utilize extremely advanced disc-shaped ships and laser weaponry, possessing quite amazing technology. Advanced – Open to the Galactic community, Plenty of Fold-Capable Ships Planet Hutnick ![]() Spoiler: click to toggle Class P, Biozone Planet Facts: Named after the respected scientist Earnest William Hutnick III, the planet is a baron wasteland that even the hardiest of animals could not stand to survive on. It is nothing more than a coffin of ice and snow. It maintains a bland white color, as seen from several long distant pictures from the satellite XZA 33325; later lost in the confines of a nearby black hole. It is all one major continent of ice. No water, no plants, no structures of man nor natural have been seen. Number of Moons: 5 Name of Moons: Siffron Destel Nostrius Hestel Votoon World Map: ![]() Number of Continents: One City Names: None Planet Capital: None Planet’s Indigenous Race(s): None, no life form has thus far proved capable of surviving Hutnick. Race Description: None, no life form has thus far proved capable of surviving Hutnick. Race History: None, no life form has thus far proved capable of surviving Hutnick. Government: None, no life form has thus far proved capable of surviving Hutnick. Government Leaders, Positions: None, no life form has thus far proved capable of surviving Hutnick. Religion(s): None, no life form has thus far proved capable of surviving Hutnick. Religion Description: None, no life form has thus far proved capable of surviving Hutnick. Religious Leaders, Positions: None, no life form has thus far proved capable of surviving Hutnick. Trades and Industries: Death, ice. Technological Class: Restricted – Closed to the Galactic community, No Fold-Capable Ships, Galactic community is forbidden to interact. |
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| TFE Magnus | Feb 9 2009, 08:07 PM Post #9 |
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Negro please.
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Races Homo Sapiens Dispersed Homo Sapien Elysium Spoiler: click to toggle ![]() Home Planet: Venus Race Description: Humans mostly resembling those originally from Earth, though with some gradually predominant genetic and artificial differences and upgrades. Homo Sapien Elysium believe themselves above normal humans, as they are a race with significant artificially compensated upgrades and genetic systems that lend them abilities that some would consider superhuman. Venusians are arrogant and generally covered in cybernetic implants, considering themselves the true heirs to human civilization across the universe. Race History: Originating from humans fleeing the chaos on Earth, the humanoids of Venus began as simple humans terrified and spread about. However they soon seized control of major corporate entities and technological bodies, whatever remnants remained from the utter destruction of Earth. Venusians soon became the dominant power and hope for Earth, augmenting themselves with artificial cybernetics and making themselves "above human". So arrogant were they that they dubbed themselves a new species beyond Homo Sapien. Homo Sapien Elysium. Homo Sapien Polemon Spoiler: click to toggle ![]() Home Planet: Mars Race Description: Much like the humans of Venus, the human colonists of Mars have been separated and advanced for so long that they have become a separate branch of human. Far physically stronger than the extinct humans of Earth and the humans of Venus, the Homo Sapien Polemon make up for their lack of technological advancement and collective unity by having fierce superhuman strength and agility as a result of centuries roughing it out in the tough Martian environment. Race History: In the great human diaspora from Earth, many colonists fled to terraformed Venus, but those mainly consisted of those rich enough to afford such passage. Most of the wretched poor and workers of Earth who couldn't afford such luxuries could only flee to planets such as Mars, full of rough mineral mines and back-breaking work. Homo Sapien Archiprata Spoiler: click to toggle ![]() Home Planet: Saturn's Moons Race Description: The most war-like of the specialized human races, they lend themselves to criminal enterprises, mercenary organizations, war, and especially piracy. Considered half-breeds by many because of the genetic signs of their intermingling and sexual reproduction with non-human alien life, they are a mixed and motley bunch and extremely prone to anger and impulsive behavior. They are also quite dexterous and lend themselves to fighting and piloting. Race History: Part of the human diaspora migrating across the galaxies, this particular subset were those forced to rough it out on the distant planets and moons of the solar system, growing strong, bitter, and war-like, if they could survive. They soon grew into groups of brigands and warlords. Homo Sapien Potens Spoiler: click to toggle ![]() Home Planet: Aether Race Description: Very similar in appearance to the average humans who roamed Earth many years ago. Homo Sapien Potens differ from the Homo Sapien Sapiens however because of their increased average height (7 feet is approx. average height) and significantly stronger and denser bone structure which naturally gives them a more "bulky" appearance. The overall though process and intelligence of the Homo Sapien Potens is only very slightly more advanced than their predecessors. The difference is pretty negligible. They are, in general, a highly religious people and are willing to do anything just for the sake of God...or at least what they are told "God" wants from them.... Race History: Aether was originally colonized by humans from the Earth cities of Rome and the Vatican amidst the chaos that was consuming their home planet. This new planet was to be, what they hoped, a new frontier in the name of Catholicism. Only the virtuous shall live and prosper here for as long as God wished for its existence. Indeed, it would become a planetary state that would embrace the religion more than they could have ever have hoped to accomplish back on Earth. Slowly over time, the Homo Sapien Sapiens evolved due to the increased gravity of the planet (a process that was artificially sped up. Ironic considering their extreme religious beleifs.) which for the first settlers and for years to come was actually a bit uncomfortable. The Homo Sapien Potens of today can roam the planet with the same exact ease of Humans on Earth. Their primary objective is to spread the word of their Catholic faith throughout the galaxy, fellow humanoid, or other, through peaceful means, or near annihilation. Homo Sapien Technophite Spoiler: click to toggle ![]() Home Planet: Aether Race Description: Technophites are a race of what is essentially clones, they are all born in a hive pool, a hive pool is a large vat that is manipulated into a fetus which will mature into a baby in about 5 months, after that the child will mature at a normal rate. Technophites begin augmenting themselves at an early age to help survive the harsh conditions of Necropolis. Technophites are well known for their mechanical implants, they will replace anything from a limb to an organ. Technophites often wear masks to cover their faces so that others don't have to see them. Technophites are incredibly advanced when it comes to ground based technologies, but their space technologies tend to be very lacking. Race History: Technophites were originally humans but went underground to escape the blast that was predicted to come. The ensuing years brought along inhospitable conditions for living, so they began to augment themselves with robotic parts to survive. Eventually, to insure the continuation of their race, they developed a way to clone themselves, ever Technophite is a clone, after birth they are outfitted with a number of different mechanical augmentations, from the ability to see at night to mechanical arms and legs, many of their body parts are rebuilt as they lose them. Currently the Technophites are inhabiting both the moons and some of the surface. Homo Sapien Feral Spoiler: click to toggle ![]() Home Planet: Necropolis Race Description: Ferals are tall muscular beast like homo sapiens, though they look similar to normal humans they have many differences they nails are longer and claw like, their eyes resemble that of animals, their teeth tend to be pointed, they are also faster and much stronger, their skin is thicker and more resilient so they can stand up to the harsh environments of necropolis. Though ferals are intelligent most of their technologies and weapons are scrounged and pieced together from remnants of the other technologies left over from before the disaster. Feral tend to live in small clan like hunter gatherer societies. Race History: Ferals are the remnants of those who stayed on the surface and survived of Necropolis. After the explosion many of the inhabitants were effected. Many died, but those who survived began to evolve. After many generations they were capable of tracking down and hunting the creatures that resided on the planet. Those who survived began to try and till the land, the one thing they seem to keep in common is that they they all return to the Valley of the Spirits once a year for a celebration. Ferals keep some contact with the Technophites but mostly avoid them. |
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| TFE Magnus | Feb 9 2009, 08:42 PM Post #10 |
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Negro please.
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Races Non-Homo Sapien Species Grey Spoiler: click to toggle ![]() Home Planet: Unknown, they have a vast intergalactic network of colonies on planets such as Asgard and Uranus. Race Description: Greys, an extremely intelligent and scientific race, also quite assuredly asexual, the race is reproduced through asexual reproductive means which involve a rather grotesque cocoon being emitted from the rear organs of the matured adult Grey. Greys seem rather cold but willing to interact with humans at least on a business basis, seemingly fascinated with all things science and conducting endless experiments, some horrific and bizarre. Race History: Not much is known about the history of the Greys as there is not much they reveal to outside sources. All that is known is that they are from distant galaxies and are slowly forming an empire of colonies, Uranus and Asgard being prominent examples of these planetary colonies. Des Ballai Spoiler: click to toggle ![]() Home Planet: Des Grotou Race Description: The Des Ballai, although not originally from Des Grotou, seem to have adapted well to the planet. Looking something like an insect in origin, the Des Ballai also hold some humanoid features in their form. Having rather large eyes and small mouths, the Des Ballai don't ingest food the way humans do, using a tongue-like feature that sucks nutrients from the small animal creatures they usually feed on rather then eating them in the traditional sense. The Des Ballai tend to be short in side, around 4 feet high, and although they have thumbs similar to humans, they only have two large fingers. The Des Ballai tend to cover their faces, and wear clothes similar in style to those seen on generic old western cowboys, sometimes cowboy-like hats and coats, along with gloves when they travel to the surface to hunt for food or for Des Killiks. By no means are the Des Ballai stupid creatures, having been smart enough to work out their tunnel systems and machines to gather water, they can be shrude traders. Buying and selling various things they scavenge, and also setting up meetings for third party trades that need to have transactions that could be considered 'crimes' by other planets. Most of the Des Ballai will trade goods freely with traveling races, however there are a few who may only trade with someone should they meet their 'standards', however what they have to trade is more then likely only known to those they see fit to trade with. Race History: The Des Ballai lived on a planet not far from Des Grotou, basically using up all of its natural resources and rendering the planet useless the Des Grotou eventually decided to 'jump ship' so to speak as they saw their dwindling chance to continue to live on a dying planet. The Des Ballai eventually, simply put, revolted against each other and went their separate ways. Many died in the violent and bloody civil war the Des Ballai had against each other, and with tensions high and options low the smarter groups fled the planet. A majority of the fleeing Des Ballai dying regardless of their act of retreat, as they couldn't find a planet to live on in time, a few of the groups who had headed in the same direction eventually came upon Des Grotou. A nameless planet with little life at the time, however still usable, and with supplies running low the Des Ballai settled into the little planet. The harsh weather nothing too far from their original planet's, the Des Ballai found that many of the small animal life forms could be used as a means of food. Eventually building their underground caverns and cave systems the separate Des Ballai groups decided to end their disagreements with each other, banding together the Des Ballai thrived and eventually were able to find other planets to communicate with. Some of the Des Ballai leaving and others remaining they eventually traded enough equipment to create their machines for collecting water, which was yet another useful natural source of trade. The Des Ballai began to hunt the Des Killik once they learned that the Des Killik's jewel was of worth on the market, using their trading skills to lure more traders to Des Grotou the Des Ballai thrived and expanded their tunnels. Becoming a kind of 'Black Market Planet', and attracting Bounty Hunters along with many others because of the wide variety of trade they took part in. Eventually Des Grotou settled down, the different groups once again wanting their own distinction from each other and forming their own cities within the underground. One or another going the extra mile to provide for customers, slave trade, weapon trade, if you can name it they can sell you it, for a price. Des Killik Spoiler: click to toggle ![]() Home Planet: Des Grotou Race Description: These lizard animals who range in size from 10 feet long and 3 feet high, to around 50 feet in length and 15 feet in hight have scales similar to fish, and large turtle like shells on their backs. These creatures have been named Des Killik by the Des Ballai, and are hunted by some groups of Des Ballai for the rare gem like jewel that forms on their forehead, and grows in size along with value as the Des Killik mature and get older. The Des Killik are ruthless and fierce creatures, burrowing through the areas of the planet that are in majority sand and living in some of the natural caverns above ground. Race History: The harsh weather nothing too far from their original planet's, the Des Ballai found that many of the small animal life forms could be used as a means of food. Eventually building their underground caverns and cave systems the separate Des Ballai groups decided to end their disagreements with each other, banding together the Des Ballai thrived and eventually were able to find other planets to communicate with. Some of the Des Ballai leaving and others remaining they eventually traded enough equipment to create their machines for collecting water, which was yet another useful natural source of trade. The Des Ballai began to hunt the Des Killik once they learned that the Des Killik's jewel was of worth on the market, using their trading skills to lure more traders to Des Grotou the Des Ballai thrived and expanded their tunnels. Becoming a kind of 'Black Market Planet', and attracting Bounty Hunters along with many others because of the wide variety of trade they took part in. Eventually Des Grotou settled down, the different groups once again wanting their own distinction from each other and forming their own cities within the underground. One or another going the extra mile to provide for customers, slave trade, weapon trade, if you can name it they can sell you it, for a price. Jotwani Spoiler: click to toggle ![]() Home Planet: Acosta Race Description: A hot-blooded mammal that thrive in the lush grasslands of Acosta, the Jotwani are nature-loving, joint with Mother Nature and the Life around them. The females are more prodominant than the males, who are scarce, usually leaders while the females are hunters, workers and gatherers. An Omniverous race based around the natural balance, they build cities without harming any to no wildlife. The four prodominant ones are large, ranging from ten miles across to twenty miles. They are social, living in families from childhood to death. Usually living for around one hundred to one hundred and thirty years. They are humanoid, blue-skinned and with long, pointed ears. The females tend to have lean, fit bodies, and can sprint for a mile without pausing. Their main pray is Aaltje, a bipedal hoofed animal that lives in huge packs in abundance on the huge super continent. The Jotwani are peaceful and non-violent, prefering to kill their prey with quick, painless methods and conducting burials and rituals afterwards to please Mother Nature. Not all live in the four cities around Acosta; villages and smaller towns are scattered around the super continent. Race History: The Jotwani became predominant around five centuries ago, and have flourished since. Large groups came together; their intelligence grew quickly, and they built villages, towns and eventually huge sprawling cities, which were eco-friendly, built from the nature and not damaging any of it. What they used to build they re-established; forests replanted, animals put into huge enclosures to breed madly until they could be set free. They never built vehicles or any fast means of transport, since communications were already excellent between the cities. But space travel was established three hundred years ago, and since then they have build technology from the earth that took them away from their planet. Starting small, they soon had left the Solar System, and trade sprang up from the nearby planets and systems. Industry was brought up as an idea, but there wasn't an easy way to do so without harming nature. Instead, the Jotwani's crafted, sculpted, selling artwork and furniture that, while not essential, was a beautiful thing to have and a luxury at such an expensive price. Only recently did they develop high quality fold-capable ships, and so far have produced two that have made trade much easier and faster. Debellator Spoiler: click to toggle ![]() Home Planet: Pius Tellus Race Description: The Debellator are a race of an advanced age. Humanoid and extremely similar to humans in appearance and structure they are possible to be mistaken as humans from afar. However, upon closer inspection the differences are clear. Though the general appearance of Debellator’s typically differ on the caste member you’re observing all of their kind have common traits. Vicious fangs locked in their jaws in place of where a human’s bottom and top canines would sit, their hair is often a deep silver or violet and their eyes are almost always a deep crimson or gold. Their DNA is almost a perfect match to that of humans, however an extra pair of chromosomes shows the difference on a genetic level. The two chromes give the Debellator strength and speed beyond humans and other races throughout the universe, making them the base for a perfect warrior race and structure system. On top of their strength and speed increase the second chrome also gives the race an affinity for telepathic abilities, ranging anything from mental shields to psychic attacks that crumble an enemy’s mind along with causing bodily harm. However, telepaths are few and far between, giving them an extreme importance within Debellator society. Race History: TSince their birth the Debellator have displayed a natural affinity for war, believing that only in war is a living being truly capable of proving their worth to the universe around them. For millenia this race of warriors have conquered all they laid their eyes upon and thought they had right to claim. There beginnings humble, like humans they began war amongst themselves, until terrible creatures seemed to sprout from the ground of their home world. A second race these were but the Debellator held no mercy for them, believing that these second people were invaders. Without hesitation the Debellator slaughtered these people, uniting into a single massive military culture. Realizing their strength as a single people the Debellator became a single, great nation upon their world, hunting and slaughtering any other sentient life forms within their world that were intelligent and held a culture, stealing the race’s knowledge and technology. Eventually the great race advanced in tech, taking gaze upon the stars in a desire for battle and conquest, a chance to prove their honor and glory to the universe itself by forcing all other races to submit, or be destroyed. Through scientific study they uncovered the secrets of Fold Tech and built great warships, taking flight into space and colonizing all planets they deemed inhabitable. Their conquest has continued over the period of thousands of years, their tech highly advanced, even to the state of common fold tech along with highly advanced cybernetics and mechanized units called Machera. During their first millennium of planetary conquest the Debellator came into contact with a new race, one unlike they had ever seen. Vile creatures that spawned in grotesque egg sacks like insects. They grew fangs and poison, capable of ripping even the strongest Proeliator Elite from his armor and feasting upon his innards. For a long century a stellar war was fought between the Debellator and these viscous beasts they called Chimaera, for their bodies were never the same, in fact no two looked the same, they looked as though they were mismatched hybrids of lizards and insects. Finally progress was made in what had come to be known as the Blood War. The great general Maximus Pelegius had discovered the Chimaera homeworld and led an entire battalion of two thousand warships deep into bug territory. The battle lasted for months, bombarding the creatures from space with Glyss Cannons and tactical nuclear warheads as the most elite Proeliator and Veneficium fought on the ground, lead by Grand Marshal Pelegius. Ripping through the enemy’s disfigured warriors the army of Pelegius fought its way to the hive queen. However they were unable to launch a proper nuclear strike due to the protective carapace that surrounding the hive queen Pelegius did the greatest of deeds. By placing a nuclear mind beneath the Queen he was able to destroy the Chimaera race in a single fell swoop, sadly though his life was lost in the great explosion. Though his legacy lived in the stories of his soldiers as they told them to their children, and their children’s children. Until at last the deeds of Grand Marshal Pelegius were recognized as an immortal sacrifice and deed that had saved the Debellator race from the threat of the vile Chimaera horde. For the first time in all their history the Debellator recognized a single deity, the being now known as Pius Pelegius, a new caste was established, the Religio. This caste was one composed entirely of the descendants of the Proeliator of Pelegius. Pious and powerful they preach the teachings of Pelegius, that through self sacrifice for Debellator their kind would arise upon death and join the great deity Pius Pelegius in his halls. Fueled by a purpose greater than a desire for conquest eternal the Debellator scour the star systems as perhaps the largest race among the stars. Their conquered worlds in the dozens, if not hundreds, billions of Debellator occupying the stars and searching for battle with those creatures they deem unholy and corrupt. Fueled by the holy teachings of Pelegius they are among the most powerful galactic races, strong and proud, living in the honor of battle and glory. Now however their conquest has allowed them to discover some of those seeded human colonies among the stars. Intrigued by their similarities in appearance and DNA the Debellator have taken an extreme interest in humanity as a whole, governed race. Wondering if they may have roots similar to one another the Debellator now search the stars for other human colonies. Their search parties and galactic fleets nearing the depths of the Milky Way, slowly coming closer to finding the scattered humans so that they may either assimilate into a greater being, or destroy their kind with overwhelming military force. De-Hi-Drakeanuz Spoiler: click to toggle ![]() Home Planet: Dread Race Description: The De-Hi-Drakeanuz, or De for short, are the dominant species of Dread. Unlike most other life-forms, they are the most human shaped, standing at seven feet in height and weighing over two hundred pounds. Their bodies are covered in forest green, bioorganic armor that is hard enough to resist falling stones and trees, and is more then capable of resisting the massive gravity on the planet. Their muscles are also extremely strong, capable of lifting and crushing large stones easily. They have jaws and eyes, however due to the short night time of Dread their night-vision is poor, and they don’t have real hands. On the left arm is a long probe like appendage, capable of sapping out juices from the trees or blood from prey, and on the right is a pincer like claw that is meant for combat, courtship rituals, and breaking open hard things. They, along with almost every other race on the planet, are controlled by the hivemind of the Bzzgrzz, and their bodies shapes vary in size from humanoid to massive rhino looking dinosaur shaped forms. Race History: Not much is known about how the species of this world came to pass, other then the fact that the De and other bugs were always just their, killing and eating themselves. Then a Ship crashed into the surface, around twenty to be exact, and from them spouted the protest like invasive monsters. What happened after that, well, the ships are almost ready for use. Let’s leave it at that. Bzzrgrzz Spoiler: click to toggle ![]() Home Planet: Dread Race Description: To start with lets go with the Bzzrgzz, shall we? The Bzzrgrzz is perhaps one of the most dangerous, and defintally the most invasive, of currently known species in the galaxy. They are microscopic and unicellular, but that means nothing to them. These creatures seemed to operate under a hive-mind like control, all one entitiy but having billions upon billions of bodies, possibly more, though the most astonishing thing about them is their make-up. You see, unlike most creatures they have a strand of NA in their body which is dubbed by those that know about it, TNA, or Transmuted Nucleic Acid. This TNA performs the same functions of DNA and RNA, but what it really does makes it special. It is able to completely evolve and adapt to ANY form of environment, hot, cold, living or non-living, it is the perfect organic creation to allow them to take over whatever is necessary. Race History: Not much is known about how the species of this world came to pass, other then the fact that the De and other bugs were always just their, killing and eating themselves. Then a Ship crashed into the surface, around twenty to be exact, and from them spouted the protest like invasive monsters. What happened after that, well, the ships are almost ready for use. Let’s leave it at that. Unu Spoiler: click to toggle ![]() Home Planet: Tempest Race Description: Gregorian come at about human height. They have absolutely no hair anywhere. Their heads are large and angular that vaguely resembles a human's. They are a naturally elegant race that does not have very many strong physical beings. They are a very religious people. The Unu have a pale, blue skin color whereas the Abbo have a very dark, almost black skin color. Race History: Within the last hundred years, there have significant leaps in underwater technology, allowing the Gregorian race to survive completely underwater. Many colonies had already been built and were extremely successful. The government had formed a plan to ship most of the world's population and make large underwater cities for them. Many leaders disapproved of this idea. After many heated debates and discussions over the fate of their people, problems arose in the country. The world split into two countries, the Unu and the Abbo. The Unu took the old government's plans and took all of their followers and shipped them to the underwater cities, leaving very few to remain on the surface. After many years of controlled hatred, the unthinkable happened. When one of the Unu's top government officials was assassinated while traveling through Abbo territory on a peace mission, the Unu government began to launch an attack on the Abbo people. This led to the start of a great civil war, leading the Abbo people to almost destruction. After the peace treaty was signed, the Abbo people still had a lot of hatred for the Unu people. The Abbo still have not completely come to peace with the Unu people, and many Abbo terrorist groups attempt to attack the Unu government. The Unus call the Abbo people savages because of their "Land dwelling ways." Both sides have lots of stored away hatred for the other. Abbo Spoiler: click to toggle ![]() Home Planet: Tempest Race Description: Gregorian come at about human height. They have absolutely no hair anywhere. Their heads are large and angular that vaguely resembles a human's. They are a naturally elegant race that does not have very many strong physical beings. They are a very religious people. The Unu have a pale, blue skin color whereas the Abbo have a very dark, almost black skin color. Race History: Within the last hundred years, there have significant leaps in underwater technology, allowing the Gregorian race to survive completely underwater. Many colonies had already been built and were extremely successful. The government had formed a plan to ship most of the world's population and make large underwater cities for them. Many leaders disapproved of this idea. After many heated debates and discussions over the fate of their people, problems arose in the country. The world split into two countries, the Unu and the Abbo. The Unu took the old government's plans and took all of their followers and shipped them to the underwater cities, leaving very few to remain on the surface. After many years of controlled hatred, the unthinkable happened. When one of the Unu's top government officials was assassinated while traveling through Abbo territory on a peace mission, the Unu government began to launch an attack on the Abbo people. This led to the start of a great civil war, leading the Abbo people to almost destruction. After the peace treaty was signed, the Abbo people still had a lot of hatred for the Unu people. The Abbo still have not completely come to peace with the Unu people, and many Abbo terrorist groups attempt to attack the Unu government. The Unus call the Abbo people savages because of their "Land dwelling ways." Both sides have lots of stored away hatred for the other. Thanatosian Spoiler: click to toggle ![]() Home Planet: Thanatos Race Description: The bringers of death, vicious sentient creatures whose sole concern seems to be eating each other cannibalistically or brutally killing any foreign creatures arriving on the planet. They seem sentient and at least mildly intelligent, not capable of space flight but seemingly possessing a system of telepathic communication between each other and a sense of individual self. Otherwise, they are nothing more than killing machines. The Thanatosian lives on open plains, hunting the grazing creatures that feed on the tough mats of lichen-like creeping plants that cover the surface. Able to tackle a wide range of prey, the Thanatosian can bring down much larger animals than itself by latching onto their hides with six re-curved claws at the tips of its four arms. The stalked eyes can retract or in the case of the upper eye fold back so as to avoid damage when fighting or hunting, while the hearing and scent antennae are much reduced and are kept in a protective pouch on each side of the neck. Race History: Rough creatures who grew dominant on Thanatos back when it was still a vibrant planet of numerous species, overtime the Thanatosians proved themselves dominant by erasing the food chain beneath themselves, eventually even resorting to cannibalism which continues to this day. They consume and kill until nothing is left. Home Race Spoiler: click to toggle ![]() Home Planet: Home Race Description: Lizards. They are basically bipedal chameleons, four and a half feet tall at the most. They're bodies are made up a silicone-zinc compound, bones being more zinc, and skin being more silicone. They are a very orderly species and despite it's abominable climate, it is one of the safest and most efficient planets in the galaxy. The Race are traders by nature and extremely adaptable. Their body has the ability to process hundreds, possibly thousands of different chemical compounds, they can go from breathing their natural atmosphere to almost any other with only a few hours of gradual change. being primarily traders their military technology, while formidable, is rather limited, and used primarily for internal peacekeeping. Given their orderly nature the only internal discord comes from the very occasional visitors. Race History: The Race is among the oldest of the galaxies species, though they have been slow to pregress. They get an above normal dose of radiation not only from their binary star system, but from the adundance of radioactive material in the planet itself. For nearly a thousand years they relied on pack animals for transportation and, relied on swords and arrows, even though they had had a gunpowder equivalent for five hundred years, and the technology to build repeating rifles. The only swift change in their history was the development of space travel. The limited resources of Home prompted the 1st Emperor Jotan to send a chemical rocket to the nearest moon and found it to be far richer in resources than Home was. Only a hundred years later the 2nd Emporer Hetto sent another ship, this one powered by an ion engine, to the 2nd moon. It also proved to have far more resources than Home. By the time the 3rd Emperor Straha sent a ship to the farthest moon fusion had become the standard method of power production. After Straha, things began to move faster for The Race. Their technology advanced rapidly, while their culture and government changed not at all. The same family has ruled from the beginning of The Race's recorded history. Hydraxis Spoiler: click to toggle ![]() Home Planet: Ovian Spectral Ethereal Race Description: Hydraxis believe themselves mighty in all aspects of life, from strength, to mind, they were the first to advance with in OSE. They were also the first to adapts to water, they consider the other races of the planet brethren. Hydraxis are like sharks combined with humans, they have razor sharp teeth, abnormal strength, have different shades of color from blue to orange. They are also greater in size then the average person ranging from 6-10 feet tall. Race History: It was quite a while before they began to speak the language of the galaxy and such, they communicated with each other by using gestures and such. They were all seperated at the beginning, they all had their own under water colonies and such, even though they did not know, they lived among each other in secret. Until oneday a Hydraxia went into the most dangerous of areas, the trench of everlasting, the young Hydraxia met with a squidhead and another octavion appeared. They all looked at each other with wonder as they sized each other. Neighter of them made a move for about 10 minutes. Sure enough they were moved by the current although they did not notice it, they were on top of the trench. From under them they heard a menacingly low, Grrrr... Soon after they began to see a figure coming at them, not just any figure, it was an Araxi. quickly they blamed one another for drawing the Araxi to their location and began to fight each other along with the Araxi. Although the Araxi was the strongest, it was not fthe quickest in reacting. The 4 battled there for a while, shooting balls of sonic waves, shooting black ink and blinding each other, squeezing each other and biting like the beasts that they were. In the beginning thats how it began, and eventually there was a moment in battle where everything seemed to slow down and pause to a stop. Eventually they were bound to get tired, they looked at each other and began to notice the injuries from the battle. Then the Hydraxis thought. (We are in Araxi territory... THat meens...) His thoughts shattered as a loud roar could be heard through out the sea. They all looked down to see dozens of giant Araxi coming up at them. The three opposites shot the immature Araxi one final time and split. They scattered to their areas. The Hydraxis ran into something while he was being chased to the ends of the world, it was a piece of land. He played with thought for a moment about how he was going to manage to get back out from there. His thoughts were yet again shattered by a rush of water coming up from his tail fin and pushing him uoward. As soon as he got to the surface of the surface, his tail somehow morphed into legs. The young Hydraxis was awe struck as he landed and quickly learned to meneuver with the feet. The Araxi could not find him as they looked under water and didn't expect him to be on the surface. Sure enoough the squid and the octavion did the same and managed to grow legs of their own. They quickly bolted into the water and blasted their way through the water and to their parents. They began to talk and showed them where it was. Soon enough they were walking on the piece of land. Then the Araxi finally got into the idea as one of their scouts reportd what was going on. The araxi weren't really into the whole land idea so they just chilled for a while. Soon enough, humans came to the planet, pirates to be exact, they came just to check if it had anything of value. They found some of the most beautiful women in the galaxy were some of the Hydraxia. They attempted to speak to the Hydraxia but the Hydraxia didn't understand. So they began helping each other out, the pirates taught the Hydraxia basic speak and the Hydraxia gave them food and protection. Soon enough a female human began to find the Hydraxia men attractive for some odd reason. She soon made an affair with the same Hydraxia who caused the whole thing. It was Alani, he was rather young but she didn't care. Soon enough the made earth shatter and the coral move and next thing you know, they have a little baby hybrid of human and Hydraxia, they named the hybrid Mecha and soon enough all of the pirates and the fish races began to fancy one another. Soon enough the Araxi finally resurfaced and attempted to conquer the piece of land. But it was a no go as the races stood up against the Araxi. The big piece of land began to grow crowded so the pirates began to help the fish races with technology, soon enough the fish races became more advanced then the pirates them selves. The pirates began to get wary as the fish advanced far more quicker then they expected. They plotted an attack during the next moon so under the shroud of darkness they would not be seen. They thought that their plan would work, they were wrong. The fish races also began to get wary of the pirates jealousy and began to use counter methods. The pirates were ambushed before they could do anything and their ship completely destroyed and used as food for anything within the deeper abyss. Finally the time came when the fishmen needed a leader, they had all the fish races fight in the middle of a giant fight circle made of enhanced titanium and gold layering to make sure that no damage well be done to the crowd. The people they chose were the three who first discovered the ability to walk. Alani, Octuvo, and Shrinala. The battle began as the octavian and the squid joined forces against Alani, knowing dam well that he would be the hardest one to take out. Mecha watched from the side lines as they proceeded to surround his father. "Come on old man... You can do it!" he yelled as the crowd roared. At first it seemed like Oct and Shrinala had the advantage, but with a stunning turn of events, shrinala mest up on one of the double team plans they had been whispering to each other and ended up being used as a baseball bat to beat Octuvo into submission. Alani won the battle and it was chosen and signed that the Hydraxia well rule. Octavion Spoiler: click to toggle ![]() Home Planet: Ovian Spectral Ethereal Race Description: Octavions are exactly as the name says, they have big octopus like heads with more then one arm. They are the ones that came after the Hydraxis, they made an allegiance with the Hydraxia as to become brethren even though the Hydraxia think of all races in OSE as breathren, they did it as a measure of trust. Octavions can come in different shapes and sizes but are easy to stand out because of their many sucktion cups and pink like colors their skin color ranges from pink-purple. They are fairly strong in nature. Race History: See history for Hydraxis Squidheads Spoiler: click to toggle ![]() Home Planet: Ovian Spectral Ethereal Race Description: The most expanded of the three races, they are a vast amount that are hateful towards other races, they think they are even more superior then Hydraxis, they have heads like squids and bodies like men with tentacles on their backs, what they dont have instrategy, they make up in numbers, their military strength is quite strong, they rival the Hydraxis in many aspects. Their skin colors go from red to white and blue and grey. Race History: See history for Hydraxis Oceanictis Spoiler: click to toggle ![]() Home Planet: Ovian Spectral Ethereal Race Description: The race that is a hybrid, they look like men but with scales, sharp teeth, fins, and gills. They vary in visualization depending with what they the human mated with. They are the youngest of all races, and rather new. The most beautiful and magnificent of all the races as they have natural abilities and more advanced minds. Race History: See history for Hydraxis Araxi Spoiler: click to toggle ![]() Home Planet: Ovian Spectral Ethereal Race Description: The most cruel of the races, they were first thought of as beasts when the planet was in its beginning forms as they were great in size and feed on the other races. They were the ones that came last to be able to walk on land. they can measure up to 15-22 feet in height and are brutes of strength. Race History: See history for Hydraxis Galgamekian Spoiler: click to toggle ![]() Home Planet: Galgamek Race Description: Galgamekians are the ruling class of the planet and the top species, their appearances pretty distinct with their green slimey skin, terrible smell, tendency to let out massive flatulence, and complete lack of lower limbs. They have the inherent natural ability to simply float using the power of their own minds, but any amazing traits end there. Overall they are intensely stupid, tempermental, and crude. Some scientists attribute this to the cave fume "Aeon" that fills most Galgamekian cities underground, but most people figure that the Galgamekians have always been intensely unimpressive. Race History: The early Galgamekians supposedly settled this planet thousands of years ago after destroying and enslaving the native species that inhabited it deemed as "Smartlings" in the Galgamekian language. However, because of a nearby asteroid belt, the planet was frequently smacked with space debris, sending Lord Galgacron into intense fear. He ordered all Galgamekians underground, where they promptly began building defenses and cities, ignoring any Smartling warnings concerning the consequences of breathing in the underground fume known as "Aeon". Smartlings Spoiler: click to toggle ![]() Home Planet: Galgamek Race Description: A highly advanced species of beings that used to inhabit this planet before the Galgamekians invaded and colonized it. They later became integrated into Galgamekian society as living tables, toilets, slaves, and all around servants. They helped create most of the advanced technology the Galgamekians use and are a highly intelligent species, though they have little to none rights on Planet Galgamek. Lord Galgacron X has an intense fear of them as well, especially because they originally raised the point that moving underground could be potentially dangerous. For this they were rewarded with mass castration and visits to "Lord Galgacron's Happy Lava Melting Pit of Ultimate Death". Obviously "Smartlings" is the name given to them by the Galgamekians themselves. They resemble the Earth equivalent of "Monkeys" though they require spectacles on account of their naturally poor eyesight, and some human scientists believe that Smartlings are actually highly evolved descendants of the monkeys that old Soviet and American space missions sent into space during the 20th Century. Race History: The early Galgamekians supposedly settled this planet thousands of years ago after destroying and enslaving the native species that inhabited it deemed as "Smartlings" in the Galgamekian language. However, because of a nearby asteroid belt, the planet was frequently smacked with space debris, sending Lord Galgacron into intense fear. He ordered all Galgamekians underground, where they promptly began building defenses and cities, ignoring any Smartling warnings concerning the consequences of breathing in the underground fume known as "Aeon". |
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| TFE Magnus | Feb 12 2009, 12:45 AM Post #11 |
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Negro please.
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Factions (For now, only main game factions will be listed, if players with original planets that have factions want to be listed, they'll have to PM me the info using the template I'm using) Important Factions System Alpha The Galactic Republic of Venus Spoiler: click to toggle Leader: Prime Senatorial Mistress Lucesia Honora, Head of the Galactic Council ![]() Description: The settlement of humans on Venus in floating cities, they are led by a Galactic Council and possess numerous security and military organizations. They are often heavily cybernetic and supposedly have the best technology of all the other human civilizations. Goals: Defeating the Martian rebels and Saturnine pirates, succeeding in exploration missions around the galaxy and spreading the might and reach of the Republic. Organizations (Click on the Different Groups to see Joining Locations): The Galactic Marines The Galactic Marines are the face of Venus's foreign policy, the defenders of the universe and the last defense for humanity. Or so the Venusian government would like to have you believe. Regardless they are quite tough, cyberneticly and naturally, heavily armed and ready for any sort of combat against any enemy extraterrestrial or not. The Exploration Corps The premier space organization of Venus, tasked with exploring the far reaches of the galaxy, performing scientific experiments and diplomatic missions, as well as searching out viable locations for colonization and terraforming. FIST The First Intelligence and Security Taskforce, otherwise known as FIST. The major intelligence agency of the Venusian government. One must go through rigorous and secretive training to become an official member. Though on the surface level FIST is a bureaucratic and complex organization the function of the spies and agents of FIST is basically keeping check of possibly domestic problems within Venus beyond what scope the police can take care of. Open Ships (Click on the Different Ships to see the Current Rosters): The UVS Magellan An Exploration Corps ship, tasked with exploring the outer reaches of other galaxies and systems, conducting scientific and diplomatic missions as well as scoping out possible spots for colonization and terraforming. The UVS Achilles A Galactic Marine war vessel tasked with special operations against space pirates and Martian socialists. The Social State of Mars Spoiler: click to toggle Leader: Supreme Premier Joseph Raine ![]() Description: In the great human diaspora from Earth, many colonists fled to terraformed Venus, but those mainly consisted of those rich enough to afford such passage. Most of the wretched poor and workers of Earth who couldn't afford such luxuries could only flee to planets such as Mars, full of rough mineral mines and back-breaking work. The government of Mars is the Central Committee of the Communist Party of Mars, the dispersed but loyal legislative body of Mars. Essentially a collection of stubborn socialist Martian intellectuals and workers banded together against what they see as class oppression from Venus and other planets trying to take advantage of the hard work of Martian colonists. Goals: Defending against the Venusian invasion with guerrilla attacks and coordinated militia efforts, expanding farming efforts and smuggling routes, forming a just but not too intrusive social republic. Organizations (Click on the Different Groups to see Joining Locations): The United Martian Merchants The dominant legal trading body of Mars, because of lax Martian laws it can deal in both goods that are legal and goods that would be illegal on other planets. Because of that the UMM runs an enterprising successful smuggling and black market business, though it also does legitimately legal transportation and cargo moving operations. The Martian Militia Loose bands of civilians formed together to arm themselves and fight for the cause against Venus. As they are not an officially organized army, there is no salary and soldiers must come armed with their own weapons. Therefore the only motive one has to fight is ideological or territorial, protecting your homeland and home itself. Or possibly just protecting your own neck, as many say the Venusian Galactic Marines slaughter every city and commune they capture to the last man. The Martian Miner's Guild Rough and tumble miners on Mars, forced to dig and excavate minerals and spices in the treacherous Martian landscape. Open Ships (Click on the Different Ships to see the Current Rosters): None as of yet. The Pirate Confederacy of Saturn's Moons Spoiler: click to toggle Leader: Boss Kenji Meihazu, Leader of the Meihazu Crime Syndicate ![]() Description: A loosely tied group of pirates and criminal syndicates located on Saturn's moons, loosely dominated by the most prominent criminal syndicate, the Meihazu. Goals: Spreading the scourge of piracy across more galaxies and increasing the loot gained and stolen. Organizations (Click on the Different Groups to see Joining Locations): The Meihazu Syndicate The dominate criminal syndicate on Saturn's moons, they deal with smuggling, weapons dealing, and especially piracy. They are a murderous and powerful bunch, allowing those brave enough to join them or independently commit piracy as long as the Meihazu receive their cut. The Iapetus Miner's Guild Rough and tumble miners on Iapetus, forced to dig and excavate minerals and spices in the treacherous moon's icy landscape. The Rhea Miner's Guild Rough and tumble miners on Rhea, forced to dig and excavate minerals and spices in the treacherous moon's icy landscape. Open Ships (Click on the Different Ships to see the Current Rosters): The Royal Shitkicker A dominant Meihazu Syndicate pirate flagship, tasked with leading vicious attacks on passing trade vessels and Galactic Marines attempting to stop the piracy and smuggling. The Grey Empire Spoiler: click to toggle Leader: Unknown ![]() Description: A vast imperial body controlled by a central council of Greys whose location and current planet is currently unknown and distant from Uranus itself. Goals: Collecting scientific data all across the universe from live specimens of all species and types, as well as minerals and plant life, for purposes unknown and frankly rather nefarious. Organizations (Click on the Different Groups to see Joining Locations): Grey Research Wing What all Grey's devote themselves to: scientific conquest. "The temple" is little more than the current research and science wing of the Grey colony on Uranus. These include probing and experiments whose access and data is barred to all non-Grey creatures including Humans. Here Greys of all types bring in specimens from around the galaxy, living, mineral, all types. The motivations and goals behind said experiments are currently unknown to all but the Greys, though some believe they revolve around Aeon sources. The Csircarpus Unlimited Corporation Csircarpus Unlimited was one of the first human corporations to commercialize space. They put their nose into a little bit of everything, and soon became one of the biggest and most powerful corporations to succeed in the known galaxy. They finally established themselves on the Grey colonies including Uranus, where the Corporation soon became its own independent intergalactic company. Despite once being a dominant human company it is now little more than a puppet of the Greys. Open Ships (Click on the Different Ships to see the Current Rosters): The Dar'Golxas A Grey vessel connected with the Grey Research Wing, tasked with collecting prime live specimens of creatures from around the galaxy as well as searching out new possible planets for colonization and experimentation. |
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| TFE Magnus | Feb 12 2009, 01:13 AM Post #12 |
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Negro please.
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Possible Jobs There are a variety of possible jobs out there, great ways to earn weekly credits! Store Clerk Serve as a store clerk behind a counter, serving customers as a cashier and helper! Read the Galactic News for possible store openings. http://s10.zetaboards.com/Coloholics_Anonymous/topic/7089088/ Bounty Hunter Work freelance searching for thugs and the wanted, bringing them in dead or alive! Read the Galactic News for possible bounties. http://s10.zetaboards.com/Coloholics_Anonymous/topic/7089088/ Soldier Fight wars either on the side of good or evil! http://s10.zetaboards.com/Coloholics_Anonymous/topic/7088582/ http://s10.zetaboards.com/Coloholics_Anonymous/topic/7089049/ http://s10.zetaboards.com/Coloholics_Anonymous/topic/7088672/ http://s10.zetaboards.com/Coloholics_Anonymous/topic/7088573/ Merchant Transport goods, be they legal or illegal! http://s10.zetaboards.com/Coloholics_Anonymous/topic/7088632/ Explorer Serve on the cutting edge of space exploration as an officer, pilot, mecha pilot, navigator, security officer, doctor, and much more! http://s10.zetaboards.com/Coloholics_Anonymous/topic/7088548/ http://s10.zetaboards.com/Coloholics_Anonymous/topic/7089042/ Pirate Steal from the rich and poor across galaxies to benefit yourself and your syndicate! http://s10.zetaboards.com/Coloholics_Anonymous/topic/7088978/ http://s10.zetaboards.com/Coloholics_Anonymous/topic/7089046/ Miner Work hard digging through planets and moons looking for loot! http://s10.zetaboards.com/Coloholics_Anonymous/topic/7088661/ http://s10.zetaboards.com/Coloholics_Anonymous/topic/7088981/ http://s10.zetaboards.com/Coloholics_Anonymous/topic/7088987/ Scientist Capture and study live specimens of creatures across the galaxies, probing and searching for new knowledge! http://s10.zetaboards.com/Coloholics_Anonymous/topic/7089009/ http://s10.zetaboards.com/Coloholics_Anonymous/topic/7089009/ http://s10.zetaboards.com/Coloholics_Anonymous/topic/7089045/ |
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