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| Book of Knowledge; Please read before starting. | |
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| Tweet Topic Started: Feb 5 2009, 12:42 PM (55 Views) | |
| Davicus Grimmshade | Feb 5 2009, 12:42 PM Post #1 |
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Cruisified and proud! Are you?
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This is the Book of Knowledge on how to play Dynasty Warriors: The Three Kingdoms. Syllabus Rules Character Template Market System Deplomacy Invasion NPC interactions Freeform and Traditional quirks |
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| Davicus Grimmshade | Feb 5 2009, 12:44 PM Post #2 |
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Cruisified and proud! Are you?
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Welcome , there are a few things to help maintain the fun! 1) RESPECT. Not everyone is you, nor will they act like you. Not everyone will like you; however, you still have to show respect. EVERYONE from the mod team to the new playerr. No flaming, insulting, or harassing will be tolerated. If you have a problem with someone, use the words you have (or you wouldn't be roleplaying) to explain what your problem is and why you have the problem. You can do this in a PM to an mod. 2)Be ACTIVE. Character (IC). If you don't want to roleplay (rp) a lot, then don't take a canon character. We have a lot to do IC . You are unique, and we know you have opinions. Give us your opinions and ideas. We cannot change or grow without them. If your idea cannot be used for this roleplay, do not take it as a personal attack. We try to encompass a lot, but it's impossible to have everything. 3)Three strike deal. If we have to deal with you on the same issue 4 times, the 4th time is the last. You have 3 warnings and the 4th one results in punishment based on the issue. The only exceptions are extreme cruelness and abuse. 4)NO GODMODING Yes! We have fantasy but that doesn't make your character uber. You have flaws, weaknesses and imperfections. They are not always well hidden nor worn on your shoulder. Enjoy the ability to have fantasy do not abuse it. 5)ALWAYS OBEY THE MOD: In this game the mod in terms of the invasions is all out god of the battle and how it turns out. If you see something you assume is bias on there part you pm another mod in the staff or confront them directly over PM about it, but other then that what they say goes for Wars and invasions. 6) Have Fun: If you don't have fun I will BURN you kingdom down and piss on the ashes Enough said.
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| Davicus Grimmshade | Feb 5 2009, 12:45 PM Post #3 |
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Cruisified and proud! Are you?
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In this game creating your character has to be done through a template similiar to other Free form games here.
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| Davicus Grimmshade | Feb 5 2009, 12:53 PM Post #4 |
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Market System: In this game instead of the old Timetable system which has shown abuses, mistakes, and overall slowdown of replies and the wait for someone to give you your tables. In a market system its a much faster system such as going into a store. You pick what you want, get ringed up, and if you got the dough you get it if you don't get the F*ck out. In this system you have to go into one of three threads to post what you want to buy. The Naval Yards for Ships The Arms Square for men and equiptment The Siege Factory for obviously Siege Equiptment. In this game we endorse the you wanting to "Design" and "Create" your own weopens if you choose to, but this will have a more Timetable feeling to it and will also cost you a certain amount of gold to build it. For example. I want to build a Jident (A Ji Trident) this will cost me roughly the cost of buying 100 spears to develope it and cost roughly 300 Gold per 100 afterwards since A jident has the lethal horse slaying ability of a Ji and a Trident like triple stabing point allowing a faster and kill against calvary and somewhat to foot soldiers. (This is Copyrighted by Davicus Grimmshade don't use it or I WILL BURN OFF YOU EYEBROWS!) You can perform similiar systems of new troop designs and upgrades aswell such as armours, sheilds, better horses, or just new animals to fill your ranks the list is endless and is the eyes of the beholder. In terms of purchasing items you gain a once a week gold amount from a Market/Turn mod who every Saturday will update what is called the Divine Write thread and post all the things that have occured during the week and the new gold totals. This thread will also be modified by the mod for gold spenditures. When you do buy troops or something of the sort a Market/Turn mod will go in do the transaction and edit your troop count thread and add the new numbers in, but remember this will also be taken out of your gold total. |
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| Davicus Grimmshade | Feb 5 2009, 12:55 PM Post #5 |
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Cruisified and proud! Are you?
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Deplomacy In this game deplomacy can be done through the made forum area for each kingdom with you and a force of your men moving into the territory to speak with the other kingdom or an officer of the kingdom, but remember you better be invited for in this game a simple gesture of kindness and welcome can be turned to slaughter of dumb officers who fall into traps. |
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| Davicus Grimmshade | Feb 5 2009, 12:58 PM Post #6 |
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Invasion Now nothing can be peaceful forever and for that is why war was made. In this game war plays out much similiar to any other ME game you and the other players make moves against one another and a mod gives turn results. There are a few key differences though in this game messengers are nobodies anymore a Messenger actually has to be a soldier from your ranks of some sort so if they die its minus 1 soldier in a sense, but such things can rile soldiers in your force so its not a good idea to kill a OBVIOUS messenger to the other force. Another key difference is that in the game NPCs will be able to send envoys to you and the such, but still be careful for envoys could easily be from assasins to just good liers.. |
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| Davicus Grimmshade | Feb 5 2009, 01:00 PM Post #7 |
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NPC Interactions In this game making nice with the NPCs is a good idea especially the Emperor who will from time to time send out a order for the nation as a whole to respond to and in return the player will gain respect from the Emperor and gifts such as new weopens, gold, or sub officers under your command. Other NPCs such as NPC rulers of neutral territories will have various personalities some will be pro Han and others will be Anti Han and even in some cercumstances will simply be a paranoid leader isolating himself and his territory. |
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| Davicus Grimmshade | Feb 5 2009, 01:06 PM Post #8 |
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Cruisified and proud! Are you?
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Freeform and Traditional Quirks In this game we have tried to achieve a perfect fusion of Traditional and freeform play from the invaisons to the freeformaty of doing fun and bad things in your territories. Even in this game you can create new pubs of popularity for people to work on and enjoy. Such as building whole cities in perfect or imperfect locations to achieve new gold surpluses from them... Such things are a fusion of Freeform and Traditional such as you choose your interactions with your villagers, your soldiers, and the public as a whole, but every once in a mod will pop in and tell you teh progress of this new city and new problems taking place or if you a bad player old problems that persist. ANother thing these things cost money. |
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| Vincente Silvario | Feb 11 2009, 04:36 AM Post #9 |
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...><> Mr.Bishy...
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Bodyguards You are allowed to customize up to 4 bodyguards. These people do not have to follow you everywhere! These will be like a second character. Make them people you want to rp with, when you don't want to rp just your character. You can make one person, who is opposite of your character, or make 2. There can be up to 4. Their personalities are up to you. The only requirement for them is that they have to be in the same kingdom as you. |
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| Vincente Silvario | Feb 11 2009, 04:37 AM Post #10 |
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...><> Mr.Bishy...
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Charges YES, you are allowed to have a charge here. The charge is anything you want it to be, as long as you put the weakness as well as its strength. It's not going to be perfect, so make it fun to use and easy to manipulate! For example, if your charge is a fireball that goes to a point then makes a firewall, you don't have to make a firewall each time. Send the fireball out as the attack! As long as you don't make an uber attack, it will be accepted! If you're a sorcerer You get two spells instead of charges. Not much different. You get 2 things to work with, each must have their strength and weaknesses too! |
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11:18 AM Jul 11
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Enough said.



11:18 AM Jul 11
