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| Gaining Experience | |
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| Tweet Topic Started: Jan 29 2009, 02:52 AM (43 Views) | |
| Atredis | Jan 29 2009, 02:52 AM Post #1 |
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Experience lets you level up to the next suit and serves as a currency for buying custom mods for your Mobile Suit. Each mission has a worth or bounty. You get paid that amount if you complete the mission successfully. The later part of this will deal more about how the bounty might change based on performance. So you could save up and get the new suit or spend it all on mods to make your suit better than all the others its all up to you how you spend them. You get experience based on how well you do in your mission and if you met your RP sample bar. If you don't reach the bar you won't get those points, but you will get the ones for completing the mission.
Edited by Atredis, Jan 29 2009, 03:21 AM.
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[RPGData:348|4|-9|40|5|5|38|7|Fire Bow|Wing Armor|Ranger|159|None|None|7|4|0|0|None|1|None|The Holy Shitters]![]() | |
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| Atredis | Jan 29 2009, 03:19 AM Post #2 |
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Experience Modifiers Based on the outcome and what happened during the mission points may be added or deducted from the bounty. The death of a squad mate is major loss of points. Having your squad go untouched is major gain of points. |
[RPGData:348|4|-9|40|5|5|38|7|Fire Bow|Wing Armor|Ranger|159|None|None|7|4|0|0|None|1|None|The Holy Shitters]![]() | |
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