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| Tweet Topic Started: Jan 17 2009, 10:35 AM (35 Views) | |
| Belial | Jan 17 2009, 10:35 AM Post #1 |
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Forum pain in the ass
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System Name: Whats your systems name Capital Planet: what is your capitol planets name Other Heavenly Bodies: Any other planets or moons your system is made up of. (up to 3 planets per system and the 4th will be awarded to great profiles, also keep in mind you will not start of with the other planets in your system just the capitol.) Co-ordinates: Government: Leader: Races: Obviously not every one is a human, but I would like to know about how your race evolved, what sets your orcs apart from every other orc in the galaxy, did your people evolve with wings, did they evolve with night vision, remember that the better your profile is the better chance you will have of getting some kinda neat ability for your race and I will be placing better profiles higher up the tier ladder. Also remember that any special traits you put in your profile must be accepted by me, if you have fish gilled elves that live on a desert planet dont expect me to accept them very soon, I reserve the right to approve or disapprove traits, I will however be pming you about your race to help flesh them out. Special" (Your races special will be decided by me but influenced by you, basically its what sets your race apart from every one, if you have one, not every one will have one cause they probably wont need it.) Economic Tier: (To be added by mod) History: (Talk about your race, how they got their, what does your planet look like, Like your race Ill be pming you about it to help flesh it out and give you any special abilities you might have.) Major Cities: List your major cities, what planet they're on, and which one is your system capital. Population: To be handled by the mods Planetary Defense: (Everyone starts with a tier 4 space platform and may fill your defense pads by PMing me via research) Military: To be handled by mods Navy: Handled by mods, once again. As I said before Those with better profiles will be more likely to get something cool then those who punk out and put something retarded up their. Now on to the races. Edited by Belial, Jan 17 2009, 11:12 PM.
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The Creed is secret and their fore it must stay secret do you want to know what the secret is then reed the spoiler O.O Spoiler: click to toggle CLICKS IT NOW!!!! ![]() | |
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| Belial | Jan 18 2009, 09:38 AM Post #2 |
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Forum pain in the ass
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Here are the races and all the pain that comes with them have fun. Starting with the humans Humans though short lived are one of the most adaptable of all the species, they are very capable when it comes to technology and building, and are even better at mimicking other technologies, however they also have the distinct need for war whether they admit it or not. Many of them may preach about peace and harmony, but in the end if they do not have an opponent or even a simple goal to work fore they will eventually turn on themselves, to keep any large number of humans bored for long periods of time is a bad idea, however all thats needed to counteract this hunger is merely to give them something to do, to strive for, even if its nonexistent, and the masses will step up to it. Orcoids Orcoids are some of the most ferocious races of all, when it comes to battle they are unmatched, however they aren't the brightest of all the Races, Orkoids are created threw a sort of spore that thrives in a dark, warm and damp places, the spore is created threw the cells of other orcoids, Every Orcoid is a born fighter and therefore cuts down the time required to produce one. The different Orcoid races include the following. Squibs: A sort hairless rodent dog like race, thy are very ferocious and normally end up being dinner for the larger orcoids. Goblins/Gretchin/& Grelkin Goblins are the lowest of all the Orcoids, however they are the smartest, though they are very skittish and normally end up just being kicked around, they tend to be the Workers and and technicians for the orcoids, they operate much of the equipment and harvest the spore. Gretchin are smarter, more cunning evolutions of the goblins, and will produce better quality equipment, these are restricted to higher tear players, Grelkin are nearly fearless to the point of insanity, scratch that they are insane, they are also the most cunning and ruthless of all the Orcoids, Grelkin are some what taller, stronger, and faster than your average goblin, and are incredibly piro, they would burn their own home down if the Orcs and ogres wouldn't try to cook them over the fire for it. Orcs Orcs are nearly fearless in battle, what they lack in ballistics skills they more than make up for with their prowess with an ax. Orcs are incredibly potent in large numbers, and will flood an enemy battle line with shear numbers alone. Ogres Ogres are the largest and the strongest of all the orcoids and will devistate an enemy battle line, they are powerful warriors, and can take many hits. They are not open for players to produce in the begining. Remember You can make an offset of the orc race if you like, just go into detail hen describing them and don't make them to powerful, the more detail you add, the better your chances of me approving them. Elves: Elves are some of the oldest of all the races, they live long lives and are of the brightest and wisest of all, most elven societies are rich and well ordered. Like the Orcs if you have an offset of the elves please go in to detail when describing them Dwarves: Drwarves their old, gruff, rood, and crude, they are also some of the hardiest races and some ofthe best craftsman. When it comes to solid and reliable technology dwarves are some of the best. Once again if you have an offset of them please just describe them in detail and let me know. Undead: I am hesitant to allow players to play them so if you want to play the undead you must really prove you deserve to play them. Undead are exactly that undead, all of them are lead by a messiah or something like that, they have a leader that keeps them undead. All undead can be made redead once again with enough bullets or blunt force trauma. Please get creative when making undead, dont jsut stick with the Im a zombie ugh.... give me brains! get creative, are they some sort of religious group (most likely) are the Russian like, or are they Egyptian, get creative, once again These are reserved for the more experienced players and I will not be allowing just any one to play them. If you have any weird or unusual race that you would like to try and play just let me know and describe them really well, Ill think about it. Just stay away from hive races like zergs, tirranids, and all your other nids and noids. Edited by Belial, Jan 19 2009, 05:25 PM.
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The Creed is secret and their fore it must stay secret do you want to know what the secret is then reed the spoiler O.O Spoiler: click to toggle CLICKS IT NOW!!!! ![]() | |
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