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Jeff
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Feb 16 2008, 04:51 PM
Post #1
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I've got a Ph.D in kicking your ass.
- Posts:
- 5,602
- Group:
- Coloholics Elite
- Member
- #5
- Joined:
- September 2, 2006
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Name: Marcus Auraelius (a.k.a. The Silencer of Life) Age: 146 Weight/Height: 5'11"/ 138 lbs. (Vampires are naturally skinny, but built with pure muscle) Gender: Male Race: Vampire History: Marcus has lived a rather blessed, long life, and he intends to keep it that way. Instead of being turned by the vampire's curse later in life, he was born as the undead creature he enjoys being, and would not have it any other way. Even early in life he showed a certain disregard for the lives of others, and would torture anybody or anything he could entrap with his sadistic "experiments." There was nothing more to it that the joy of mutilating a living thing, and ending its life. Though his favorite thing to do had always been to drink his victim's dry. Afterall, he had to drink if he wanted to stay alive, right? And who else could see that the world was filled with such foolishness that it simply had to end. Naturally, none other than the god of death. Now he roams about, fulfilling the wishes of his god at the point of a blade, or his fangs. Whichever comes first.
Visual Appearance:
 Physical Appearance: Marcus is both elegant and messy at once. His long black hair is rather untamed, while his face remains regal. His eyes are as black as his hair and hold within them complete and total apathy towards all living beings. While he is rather on the skinny side, he makes up for it with the pure muscle vampires are born with. Clothing and Armor: Marcus wears chain armor beneath a travelling tunic, also black. A scarf hangs from his neck and drifts ominously in the air. He completely covers himself to travel during daytime, keeping a pair of goggles beneath his scarf during these times.
Weapons: A dark longsword, with a guard in the shape of bat wings. Its sheathe is pure black. Items: Dissection tools, from his younger, more adventurous days of killing A pair of dice. Nobody's really sure why he carries them, but he always rolls them before killing an innocent victim.
God Worshiped: Lihin Rank: Grim Reaper
Divine Powers:
Spoiler: click to toggle Dark Spells
- Shroud - Create a 6 foot wide patch of unlight darkness around a target.
- Dark Blade - Create a long sword formed of darkness that you can summon at will.
- Dark Spear - Create a spear formed of darkness that you can summon at will.
- Dark Whip - Create a long whip formed of darkness that you can summon at will.
- Strands of Night - Turn the darkness around a target into a gripping, sticky, tar-like substance.
- Deadshot - Hurl a comet-like baseball sized blast of dark energy from your hand with twice the force of a punch. It does half as much damage to the caster.
- Night Bolt - Hurl a comet-like baseball sized blast of dark energy from your hand with twice the force of a punch.
- Night Wave - Release a five foot wide and 2 inch tall wave of dark energy from your hand with thrice the force of a punch.
- Night Strike - Hurl a large concentrated ball of dark energy a foot in diameter from you hand, with four times the force of a punch.
- Deathslide - Releases a 7ft. Wide 4 foot tall wave of dark energy from your hands with four times the force of a punch. It moves fast, causing trembling and upturning in the earth as it passed over it.
- Creeping Shadow - Create a patch of shadows 3 feet in diameter, shaped as you wish, or double the size of a target shadow.
- Blanket of Night - Cover your surroundings in a 20' radius in impenetrable darkness, leaving those caught in it in a black abyss.
- Sicken - Poison a target, making them sweat, be lightheaded and feel nauseous.
- Infect - Badly poison a target, making them dizzy, vomit and shake. If not dealt with after 5 posts, they may fall asleep.
- Death's Hand - Summon a six foot wide three-clawed hand that shoots out at a target. If it latches onto them, it immobilizes them for three posts and casts Infect on them each post. Cast only once ever 6 posts.
- Feed - Feed off the life force of an animal in sight, accelerating your healing. Continued feeding could kill the creature as it weakens.
- Lihin's Humor - Force a target to relive the worst moment of their lives in their head until the end of their next post.
- Lihin's Sympathy - Whenever anyone in a 10 foot radius around you feels pain, everyone else in that radius feels it as well, effects you too.
- Lihin's Kindness - A dark energy spell that temporarily blinds a target until the end of their next post if it hits.
- Lihin's Thirst - Drain the strength and energy from a target through contact, empowering yourself. This process reverses itself if contact is broken.
- Lihin's Sanity - Everything in a mobile 100 ft radius around the caster is filled with blind murderous hatred at everyone and everything around them.
- Sight of Darkness - Allows the caster to concentrate and see what is happening in any location they have been in in the last 2 days.
- Evocation - The user may channel and fire balls of dark energy at an opponent, the size depending on how long they charge they attack.
- Drain - Once the user uses this, the next attack they take contributes energy to them equal to the energy they would've lost or damage they would've taken, boosting them rather than hurting them. It dissipates after that attack, however.
- Twilight - Releases a wave of energy that drains the power from everyone in a 50 foot radius of the caster, making them all sleepy and weak.
- Dark Crossbow - Summons a crossbow of dark magic to the caster's hand. It can create and fire dark energy arrows charged by the user's energy.
- Hellstorm - Create a tornado 8 feet tall, sucking in everyone in its path, blasting lightning bolts everywhere, and hurling debris. It does not have to be maintained. The caster was no control over it.
- Gift of the Dark Lord - This may be only used once every battle. The user's wounds and the damage dealt to his or her party or companions closeby are healed completely.
- Blade of the Dark Lord - This may only be used when the sun is down. The user forms a blade of pure darkness attached to his or her arm, the longer they charge it, the more powerful and large it can become.
- Nail of the Dark Lord - The user has the ability to regrow lost limbs, though it drains most of their energy.
Necromancy
- Undead Fangs - Allows the user to lengthen their teeth into razor-sharp fangs.
- Undead Fingers- Allows the user to lengthen their fingers into razor-sharp claws.
- Undead Hands - This effect only lasts for one or two posts, but whoever or whatever the user touches will slowly begin to rot away. The decay will spread throughout the body, so if an opponent is touched on the armor, they must discard it and allow it to be decayed away, lest they rot away as well eventually.
- Undead Eyes - Allows the user to actually detach their eyes and animate them so they can move around on their own and spy on others.
- Undead Tongue - The user gains the ability to spit a weak acid that can slowly eat away at an opponent or object. The user gains this ability for the remainder of the battle.
- Undead Stomach - The user gains the ability to swallow or eat almost anything other than stone or metal, giving them a higher tolerance to poison or disease.
- Undead Lungs - The user gains the ability to breath a sickening poisoning gas on others, causing them to become nauseous and gradually weakened.
- Undead Ears - Allows the user to actually detach their ears and animate them so they can move around on their own and spy on others.
Demoncraft
- Summon Plague Rat - Summons a nasty diseased rat about the size of a basketball with glowing red eyes and a bite that can make victims temporarily nauseous or cause diarrhea.

- Summon Ruin Locusts - Summons a swarm of hundreds of flesh-eating locusts. Small and weak, but also very fast and dangerous in swarms, about the size of a normal bumblebee. Also have poisonous sting, though it takes a lot of stings for the dizziness and nausea to take effect.

- Summon Skeleton Warrior - Summons an undead skeleton warrior, animated bones armed with a sword. Burns with a damaging unholy aura.

- Summon Feral Werewolf- Summons wild werewolf with sharp claws, fangs, and brutal bestial strength and fury.

- Summon Havoc Demon- Summons a tough horned demon with unholy strength and poisonous claws and fangs. No wings or flight, though it burn with a strong unholy aura.

- Summon Skeleton Knight - Summons an undead skeleton warrior that is far tougher and more agile than the Skeleton Warrior summon. Comes armored and armed with a long sword and shield.

- Summon Rabid Vampire - Summons wild blood-sucking vampire with the ability to fly and razor-sharp fangs and claws.

- Summon Undead Champion - Summons high-level zombie warrior, tough undead skin and no sense of pain. Armed with great war axe.

- Summon Nightmare Steed - Summons winged undead horse, rather tough and resilient with great tough undead stamina. Able to gallop at high speeds and even achieve flight, though only temporarily for a few minutes on account of its decaying wings.

- Summon Phage Demon - Summons a demon whose body is made of tough poisonous ooze that it can use to shapeshift into blades, tentacles, tendrils, or other forms depending on your command.

Lillum Spells
- Bloody Descent - Devout believers ascend to become Lillum, gaining fangs and flight. Mortal diseases and afflictions do not affect the Lillum, being able to live a long life. They often use spells that require wasting their own blood so they require the daily ingestion of the blood of others to survive. The Dark Gift of Lihin is also endowed upon them, able to sense danger and the presence of their lord. Lihin can also sense whenever the Lillum are in danger, and may sometimes offer divine intervention.
- Hierro - This spell is activated by the user spilling a few drops of their own blood on their skin. The technique uses dark energy to harden the user's skin, making it slightly more impervious to damage. It's certainly not impenetrable, but the user's body is temporarily made tough to damage by lower level attacks and weapons.
- Bala - This spell is activated by the user spilling a few drops of their own blood on their hands. The technique hardens the dark energy around the user and fires it like a bullet from their fist. Though weaker than a Cero blast, it moves about twenty times faster and can be fired at a much higher rate.
- Cero - This spell is activated by the user spilling a cup (unit of measurement) of their own blood on their skin. This technique is basically a powerful blast of destructive dark energy that the user can fire from various body parts, such as mouth, tongue, hand or fingers.
Orders Awarded: Order of the Crimson Hand For killing many mortals and innocents
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