Welcome Guest [Log In] [Register]
Welcome to COS. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Locked Topic
RS Update; New quest
Topic Started: Oct 14 2009, 12:35 AM (175 Views)
Icie Juicy
Member Avatar
95% jucier than your average Clan Leader
Leader
Quote:
 
Those who have unraveled the mysteries of the plague in West Ardougne, met with the elves and infiltrated the Death Guard will find themselves able to help Arianwyn once again, as they go Within the Light.

In reactivating the Temple of Light’s safeguards, you may have thwarted the Death Guard’s plans to harness the ancient elven power of a certain altar – at least for the time being – but just what is so special about this altar? Why did the elder elves go to such trouble to protect this one particular altar? Find out as you further explore the mysterious Temple of Light.

This quest is a continuation of RuneScape’s longest-running quest line, the first three parts of which – Plague City, Biohazard and Underground Pass – were originally released for RuneScape Classic. Four further quests later – Regicide, Roving Elves, and Mourning’s Ends Parts I and II – plus the Catapult Construction side story, and we reach Within the Light.

As it has been a while since those quests were released, this quest introduces a new NPC in Lletya – the elven scribe – who will happily help you to recall your past elf-related glories. Within the Light ties together some of the strands of this storyline, which will start to give you a better idea of what is to come.

Mod Chris L
RuneScape Content Developer

Summary:

Where to start Within the Light:
Speak to Arianwyn in Lletya.

Requirements to complete Within the Light:

69 Agility
70 Fletching
75 Woodcutting
75 Ranged
Mourning's Ends Part II: The Temple of Light



--------------------------------------------------------------------------------


In other news...

The last suggested name for Clan Chat channels persists when changing worlds and between logouts, and will attempt to rejoin the channel if it still exists.

The Wilderness Agility Course has been added to the allowed areas for Bounty and Bounty (+1) worlds.

When inputting numbers (for example, when withdrawing items from your bank) you can now use 'k' (or 'K') for thousand, and 'm' (or 'M') for million.



Anyone done the new quest yet? And what do you guys think about these other updates?

Posted Image
Posted ImagePosted Image
Posted Image
Offline Profile Goto Top
 
dustdevils
Member Avatar
Mentor, Clan Promoter, Council ranked ~Sep2009-Feb2010
Legend
i hated that series of quests. i call it the death altar quest lol. too troublesome.

anyway, i love the update where you can now type 10k instead of 10000 to withdraw gp.
<a href="http://www.tip.it"><img src="http://sign.tip.it/1/1/86/303/Dustdevilss.png" border="0"></a>

NEVER EVER underestimate your opponents, lest they best you in battle.

An EYE for an EYE and the world would be BLIND!
Posted Image
Offline Profile Goto Top
 
Icie Juicy
Member Avatar
95% jucier than your average Clan Leader
Leader
dustdevils
Oct 13 2009, 11:17 PM
i hated that series of quests. i call it the death altar quest lol. too troublesome.

anyway, i love the update where you can now type 10k instead of 10000 to withdraw gp.

Yeah it seems like a pretty basic update, I'm suprised they hadn't added that a lot sooner.

Posted Image
Posted ImagePosted Image
Posted Image
Offline Profile Goto Top
 
Capshadow2
Member Avatar
I be Throwin Bows
Clan Friend
Well I always liked the elf quests because they presented a challenge even having my handy dandy quest guide. I was told the reward isn't anything special, but not exactly what it is.
Posted Image

Posted Image
Offline Profile Goto Top
 
evilboy222
Member Avatar
This is wat happens when u dont have 99 fishing
Clan Friend
i like the bank part thats nice think they should have had it long time ago
Posted Image

Posted Image

Posted Image

Offline Profile Goto Top
 
akwardsaw5
Member Avatar

Recruit
the quest was fun :D

it was easy, not to much walking around and it was frustraighting at all, with the puzzles that wernt that hard, but good enough for me to actually think.

also, the exp is pretty good
Posted Image
Offline Profile Goto Top
 
ads189
Member Avatar
COS' Resident STD
Retired Member
Wilderness agility course by far.
Hello agility brawls. xD
Posted Image
Posted Image
Offline Profile Goto Top
 
Tequila
Member Avatar
Omfg0rz its the Quest Cape Narb!
Retired Member
ads189
Oct 14 2009, 05:36 PM
Wilderness agility course by far.
Hello agility brawls. xD

Hello. I thought you didn't play anymore?

OT: Quest was rather easy (hardest part for me was finding out where to sing to the damn crystal. See screeny.

Posted Image

Yes, my enchanting singing voice brings all the elves to the yard.
Posted Image
Offline Profile Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · COS Archive · Next Topic »
Locked Topic