| Welcome to Anime Warz Rpg. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| *Rule Updates* 3/17/09 | |
|---|---|
| Tweet Topic Started: Mar 17 2009, 06:47 AM (66 Views) | |
| Sparks | Mar 17 2009, 06:47 AM Post #1 |
|
Administrator
![]() ![]() ![]() ![]() ![]()
|
Hey guys here it is the first official Rules Update since the game started. There's quite a few so be sure to go and look through them all so you guys know what the hell is doing on. New Stuff -A Magic Items page has been added on to the rules section. A brief explanation of all the fun goodies you guys should know about in the game. -A Defeat Page has been added onto the rules section. This page has everything ya need to know about what happens to LOSERS in this Rpg. Happy Hunting -A Beastiary Pagehas been added up in the Statistics section of the forum. Want something to fight for fun or alittle training? Check this place out for a list of generic things ya can fight without having to bug me. You can even get your friends to control them, but remember I like good fights and good fights = levels Updates - Mapping system changed. Instead of a normal grid system that used purely numbers (Blah blah blah is at 13x13) I've switched it over to more of a chess board like thing with letters (So n So is at A13) to make things alot more easier for players to recognize. - Posting Rules have been changed to now include a time limit on posting. This is because certain people *Cough Cough* Everyone *Cough* has been taking too long to fricken post. -Transformations Rules have been changed. Some transformations have been revamped to have higher requirements and benefits for game balancing. |
![]() |
|
| « Previous Topic · Announcements · Next Topic » |





![]](http://z6.ifrm.com/static/1/pip_r.png)



10:52 AM Jul 11