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| Dramon; Ware ni teki nashi! | |
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| Topic Started: Jun 20 2009, 05:57 AM (56 Views) | |
| Shin Kogetsu | Jun 20 2009, 05:57 AM Post #1 |
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Name: Dramon Level: Child Attribute: Vaccine Type: Dragon Gender: 50% Male, 50% Female Digivolves From: Digi-Egg/Human Digivolves To: Knightdramon Appearance: Link Theme Song: Toki wo koete Abilities: Flight Attacks: Rastaban Beam - Dramon fires a pair of blue beams from of its eyes. Dragon Cutter - Dramon flaps its wings, sending a flurry of spinning silver feather blade boomerangs toward the target(s). Fire Breath - Dramon breaths a stream of red superheated flame. Name: Knightdramon Level: Adult Attribute: Vaccine Type: Cyborg Dragon Gender: 50% Male, 50% Female Digivolves From: Dramon Digivolves To: Thunderdramon Appearance: Link Theme Song: Atsuki chi ga Yuuki ni ~Robot Generation Sanka~ Abilities: Flight Attacks: Fire Breath - Knightdramon breaths a stream of orange superheated flame and sends it hurtling towards the enemy. Nyoi Kinkobou - Knightdramon extends its staff-like Kinkobou, to great lengths if necessary, and strikes an enemy repeatedly. Bakuraifu - A stack of electrified rectangular red talismans appear floating vertically above Knightdramon's open palm. Knightdramon blows them towards the target, sending a flurry of paper projectiles that, upon contact, shock whatever they hit with electricity and explode. They can also be thrown, placed, kicked or summoned right in the face of an enemy with a swift palm thrust. RyuOh Ranbu - A close range Hissatsu Waza. Knightdramon strikes the enemy with a slightly extended Kinkobou charged with stunning electricity. Knightdramon can then follow up with a series of 30 consecutive thrusting strikes performed swiftly in the span of only 3 seconds before unleashing one final strike as the Kinkobou extends with a force that could pierce right through a Digimon. Name: Thunderdramon Level: Perfect Attribute: Vaccine Type: Cyborg Dragon Gender: 50% Male, 50% Female Digivolves From: Knightdramon Digivolves To: Kingdramon Appearance: Link Theme Song: Ara Buru Tamashii +Alpha Abilities: Flight, Enhanced Attack Accuracy Attacks: Machine Rifle Long Blast - Thunderdramon fires swift bursts of energy from its rifle. Thunder Boost Knuckle - One or both of Thunderdramon's hands and forearms are charged with electricity as they begin to spin. The forearm is then launched forward like a rocket with a swift punch that sends it barreling forward towards a target while still linked to Thunderdramon by an unbreakable blue stream of energy. The Thunder Boost Knuckle can either be used as a stunning whip or impact the enemy head on, stunning them so that Thunderdramon can charge in and forcefully reconnect the arm while sending all the electricity bursting into whatever the Knuckle has a grip on. It's remotely controlled and capable of weaving from side to side, however it can't change the direction it's going by more than 35 degrees. Thunder Smasher - The green chest gem begins to glow a bright blue before sending out countless streams of blue energy to pummel whatever unfortunate creature or object is in front of Thunderdramon. If used at point blank range, the enemy would take the entirety of the attack and, unless significantly more powerful, won't come out anywhere near unscathed. Sankai Reiki Hou - Thunderdramon launches a giant blue swirling barrier-piercing sphere of energy with a red core full of explosive energy from the cannon on its shoulder. Upon impact, the sphere explodes into a dome of light with a pillar of light, the epicenter of the blast, extending up toward the heavens. Name: Kingdramon Level: Ultimate Attribute: Vaccine Type: Cyborg Dragon Gender: 50% Male, 50% Female Digivolves From: Thunderdramon Digivolves To: Kingdramon God Mode Appearance: Link Theme Song: Ware ni Teki Nashi Abilities: Flight, Bunshin - The ability to move so fast that it creates after-images to confuse the enemy Attacks: Kingdramon is a master of multiple fighting techniques. He often chooses a smaller array of attacks with which to fight, challenging himself to use creative methods to win rather than relying solely on unleashing one attack after another. Up to 4 can be from Tiers 1 and 2 while only 1 can be from Tier 3. Tier 1 Attacks: Scale Vulcan - Kingdramon fires a rapid fire burst of bullets from the Vulcan guns in its shoulders Rastaban Beam - Kingdramon fires a pair of blue beams from of its eyes. Dragon Knuckle - Kingdramon charges its fist with blue energy and thrusts it forward, sending an explosive energy burst in the shape of a dragon's head spiraling forward. Tier 2 Attacks: RyuOh Hazan Ken - Kingdramon grabs the green gem on the end of its tail. The gem turns into a sword with a slightly curved blade with which to cleave any and all things. Bakuraifu - A bunch of electrified rectangular red talismans appear floating in front of Kingdramon. Kingdramon blows them towards the target, sending a flurry of paper projectiles that, upon contact, shock whatever they hit with electricity and explode. They can also be thrown, placed, kicked or summoned right in the face of an enemy with a swift palm thrust. Magma Burst - Kingdramon extends its hand as a talisman appears in front of its palm. A round Chinese gate-like symbol appears around it before a stream of flame erupts from the talisman. The front of the flames take the form of a dragon head as it descends upon the target(s) and sends the stream of blames to burn it(them) to ashes. Mountain Pressure - Kingdramon opens a gate in the sky and calls forth a giant mass of stone that's sent hurtling towards the targets. A moment after impact, after the target has been pummeled, the giant stone explodes upon them. Tier 3 Attacks: RyuOh Hazan Ken: Gekirin Dan - Kingdramon grabs the green gem on the end of its tail. The gem turns into a sword with a slightly curved blade and a hook-like tip that slightly resembles a dragon's head. Kingdramon slashes and a fiery explosive shockwave erupts from the blade, sending whatever it hits into the ground as a pillar of fire explodes around the target. RyuOh Hazan Ken: Tenma Koufuku Zan - Kingdramon grabs the green gem on the end of its tail. The gem turns into a sword with a slightly curved blade. Kingdramon charges the blade with electricity and strikes something, unleashing the stunning electricity into it. If stunned, Kingdramon then unleashes a flurry of 12 sword strikes within 3 seconds stabs the sword into the target. The tip shifts into a hooked dragon head shape, inflicting further minor damage, before Kingdramon finishes with one final vertical slash. Name: Kingdramon God Mode Level: Super Ultimate Attribute: Vaccine Type: Cyborg Dragon Gender: 50% Male, 50% Female Digivolves From: Kingdramon Appearance: Link Theme Song: Ryuko Tenshou ~Warera ni Teki Nashi~ Abilities: An attack reflecting shield, Flight, Bunshin - The ability to move so fast that it creates after-images to confuse the enemy Attacks: Rastaban Beam - Blue beam-like bursts of energy erupt from Kingdramon God Mode's eyes. RyuOh Izanhou - Kingdramon God Mode opens a gate in the sky and calls forth a mass of stone up to the size of a small mountain (mostly for those REALLY large Digimon or a significantly large group) that's sent hurtling towards the targets. A moment after impact, after the target has been pummeled, the giant stone explodes upon them. Shinjintetsu Nyoi Kinkoubou - Kingdramon God Mode twirls its Kinkobou and hurls it forward towards the sky. As it nears the target it grows to giant proportions to crush whatever’s below. Afterwards, it immediately shrinks back to its normal size and flies back into the hands of its rightful owner. It can also be used as a regular melee weapon and be recalled at any time. RyuOh Gekirin Kou - Kingdramon God Mode’s shield separates and floats in front of it. With a wave of its hands, Kingdramon separates the shield into two round halves each with a mirror on one side. They continue floating near Kingdramon as it charges a beam of energy in the gem on the upper torso above the tiger head armor. Kingdramon then sends the floating shields out before firing the orange beam of energy. If the beam doesn't hit, the two shield halves under Kingdramon's control can reflect the beam back and forth towards the enemy until it hits. The mirrors can also separate the beam into multiple beams to rain down upon an area with a hailstorm of explosive energy. Shijin Shinka Hakkejin - Kingdramon God Mode discards its Kinkobou and Gekirin Kou into an interdimensional pocket and summons two small flames at the ends of its fingertips. Kingdramon then taps its foot, a small round Chinese symbol appearing even in thin air, causing a gate to open beneath the targets and engulfing them in a paralyzing pillar of light. From the heavens fall 8 giant stone slabs and completely surround the targets, trapping them within except for an opening above, while Kingdramon flies into the air above them. From behind the flying dragon Digimon come 75 small explosive burning meteors that rapidly rain down through the opening within the span of a few seconds and bombard the targets. The stone slabs prevent any of the explosive impact from leaving, unleashing its full force upon what's trapped inside. When all the meteors have it, the explosive force explodes upward into the sky in a pillar of fire that further burns whatever's not already decimated. Edited by Shin Kogetsu, Jun 20 2009, 06:17 AM.
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